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  1. #21
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Unless the tank stance is literally 100% accuracy their will still be disparity in accuracy needs between front and sides.
    Tank gear needs to have some accuracy almost like a gauge, otherwise you could just get accuracy-less crafted gear and overmeld it with pure tank stats and be relatively way too strong
    throw in accuracy needs and all of a sudden the higher level tank gear becomes necessary for threat management, having a built in boost just lets you divert some of those stats to more tank oriented ones

    Healers on the other hand are meant to heal with the vast majority of their time but they also have some debuffs and moments where doing damage as best they can might be necessary.
    It just makes sense for healer offensive spells to have a built in never miss for mechanics sake, honestly doesn't even need to be tied to cleric stance
    the only one that this would even cause issues for is scholar since they share skills with a dps yet somehow they're the one that already has it
    (0)

  2. #22
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zaft View Post
    The way things are originally designed is not always the way things work out. It's important for a company to be flexible and go with the tide, not against it.
    There is no tide. The design itself included the freedom for healers to contribute dps. It was deliberately left open as an option. Now if Crusader Stance gets an Accuracy bonus, it could be taken to mean an official sanction to the notion that healers "should" dps during raid encounters.

    And this freedom has two sides. On the one side, it means you are free to dps as a healer. On the reverse side, it means you are free to "not dps" as a healer. That freedom of choice is part of the design, and giving an accuracy bonus most likely will result in players picking up the wrong notions.

    Of course, it can be argued that as an option, it makes sense to give the Accuracy bonus. But even now, people are already mistakenly claiming that the bare existence of the Crusader stance means healers are supposed to contribute dps.

    So no, unless Yoshi-P takes a turn on his view of things, healers won't be getting an Accuracy bonus. It is as important to protect a play style choice as it is to promote another.

    Quote Originally Posted by Nihility View Post
    moments where doing damage as best they can might be necessary.
    It is already revealed by Yoshi-P himself that all raid encounters are tuned with absolutely zero healer dps. They deliberately left the option open for healers to do dps and help an under-geared party clear content that otherwise is not supposed to be cleared, but that is left open for the top players chasing world firsts. Not for the average player.

    So by design, there is no moments where healers doing damage becomes "necessary".

    I'm not completely against healers getting an accuracy bonus. But I do like to see the playstyle of healers just focusing on healing left open, as is the original design intent.
    (3)
    Last edited by Zfz; 06-14-2015 at 06:45 PM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  3. #23
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Zfz View Post
    It is already revealed by Yoshi-P himself that all raid encounters are tuned with absolutely zero healer dps. They deliberately left the option open for healers to do dps and help an under-geared party clear content that otherwise is not supposed to be cleared, but that is left open for the top players chasing world firsts. Not for the average player.

    So by design, there is no moments where healers doing damage becomes "necessary".

    I'm not completely against healers getting an accuracy bonus. But I do like to see the playstyle of healers just focusing on healing left open, as is the original design intent.
    Your just reinforcing the same thing I said taken to a more extreme viewpoint
    If healers are designed to never do dps why put little breadcrumbs of accuracy all over high end healing gear to begin with?
    Wasted stats for 100% of what they are meant to do
    (2)

  4. #24
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Healers were not designed to never do dps. The design was "to let the healers themselves decide".

    The reason I don't think it's such a good idea, is because people are already getting the wrong idea, saying that healers are supposed to dps.

    But yes, I agree that getting the Accuracy bonus on Crusader does reinforce the freedom of choice. I'm only wary of it because of the back lash of people who will claim, "ha! See? This means healers are supposed to do dps! Noob healer not doing dps should L2P!"
    (1)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  5. #25
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Zfz View Post
    Healers were not designed to never do dps. The design was "to let the healers themselves decide".

    The reason I don't think it's such a good idea, is because people are already getting the wrong idea, saying that healers are supposed to dps.

    But yes, I agree that getting the Accuracy bonus on Crusader does reinforce the freedom of choice. I'm only wary of it because of the back lash of people who will claim, "ha! See? This means healers are supposed to do dps! Noob healer not doing dps should L2P!"
    It's more of a "why stand around doing nothing when healing is minimal when you could be throwing out some damage on the mob instead of watching Netflix". If constant healing is needed, then healer DPS isn't expected, or learning a fight. But if a stone skin and a regen can keep the tank alive for a while, then theres no reason not to DPS.
    (5)

  6. #26
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    yeah they should get ore acc while in cleric stance
    (0)

  7. #27
    Player
    Erendis's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,347
    Character
    E'renndis Harper
    World
    Moogle
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Zfz View Post
    For open world content and regular dungeons, existing Accuracy on gear should be more than enough.
    Not at all. When I did Making Waves to unlock CT, my attacks as WHM kept missing 99 % of the time...
    (1)

  8. #28
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    As long as I can DPS reliably in endgame content with my SCH with a 90-100% chance of hitting I'm fine. Whether it's via accuracy added from a relic weapon and food, or an accuracy passive bonus from cleric stance I don't care. I don't like twiddling thumbs in endgame content when I know the boss is gonna be autoattacking for the next 10 seconds.
    (1)

  9. #29
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Zfz View Post
    Healers were not designed to never do dps. The design was "to let the healers themselves decide".

    The reason I don't think it's such a good idea, is because people are already getting the wrong idea, saying that healers are supposed to dps.

    But yes, I agree that getting the Accuracy bonus on Crusader does reinforce the freedom of choice. I'm only wary of it because of the back lash of people who will claim, "ha! See? This means healers are supposed to do dps! Noob healer not doing dps should L2P!"
    That reasoning is poor. I could as well say that tanks are supposed to tank and completely be against any offensive tool they are given because if they were given one, they'd be automatically blamed to death if they didn't use it (lol PLD not switching to Sword Oath while OTing you noob! <- this can happen too you know?). You take your reasoning to extreme levels and you end up deleting every single DPS spell from healers because god forbid them if they have a DPS spell and do not use it LoL (random hint: SCHs can DPS with Bio II, Bio and Shadow Flare already with 0 accuracy, so if you want to start blaming them for not DPSing, you don't have to wait SE to give them extra accuracy).
    (2)

  10. #30
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,484
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Healer gear so far is absolutely shafted of accuracy.
    I'm still scratching my head on the acc boost for tanks, because I sure never had a problem hitting any accuracy requirements so far.
    But if healers are getting it, good for them.
    (0)

    http://king.canadane.com

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