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  1. #1
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zaft View Post
    The way things are originally designed is not always the way things work out. It's important for a company to be flexible and go with the tide, not against it.
    There is no tide. The design itself included the freedom for healers to contribute dps. It was deliberately left open as an option. Now if Crusader Stance gets an Accuracy bonus, it could be taken to mean an official sanction to the notion that healers "should" dps during raid encounters.

    And this freedom has two sides. On the one side, it means you are free to dps as a healer. On the reverse side, it means you are free to "not dps" as a healer. That freedom of choice is part of the design, and giving an accuracy bonus most likely will result in players picking up the wrong notions.

    Of course, it can be argued that as an option, it makes sense to give the Accuracy bonus. But even now, people are already mistakenly claiming that the bare existence of the Crusader stance means healers are supposed to contribute dps.

    So no, unless Yoshi-P takes a turn on his view of things, healers won't be getting an Accuracy bonus. It is as important to protect a play style choice as it is to promote another.

    Quote Originally Posted by Nihility View Post
    moments where doing damage as best they can might be necessary.
    It is already revealed by Yoshi-P himself that all raid encounters are tuned with absolutely zero healer dps. They deliberately left the option open for healers to do dps and help an under-geared party clear content that otherwise is not supposed to be cleared, but that is left open for the top players chasing world firsts. Not for the average player.

    So by design, there is no moments where healers doing damage becomes "necessary".

    I'm not completely against healers getting an accuracy bonus. But I do like to see the playstyle of healers just focusing on healing left open, as is the original design intent.
    (3)
    Last edited by Zfz; 06-14-2015 at 06:45 PM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  2. #2
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Zfz View Post
    It is already revealed by Yoshi-P himself that all raid encounters are tuned with absolutely zero healer dps. They deliberately left the option open for healers to do dps and help an under-geared party clear content that otherwise is not supposed to be cleared, but that is left open for the top players chasing world firsts. Not for the average player.

    So by design, there is no moments where healers doing damage becomes "necessary".

    I'm not completely against healers getting an accuracy bonus. But I do like to see the playstyle of healers just focusing on healing left open, as is the original design intent.
    Your just reinforcing the same thing I said taken to a more extreme viewpoint
    If healers are designed to never do dps why put little breadcrumbs of accuracy all over high end healing gear to begin with?
    Wasted stats for 100% of what they are meant to do
    (2)