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  1. #11
    Player
    Defeat's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    63
    Character
    Catcatcat Catcatcat
    World
    Odin
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Sunako View Post
    Where is that summoner video?
    It's not a completely smn vs a melee, but it shows what smns are capable of, and the only one i've seen was Lanika Deziraes video, https://www.youtube.com/watch?v=pzK1WjGoBAQ
    (1)

  2. #12
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    Mages are overpowered but it's not because they can Sprint (often).
    It has a cooldown and they aren't allowed to sprint/move while casting (most spells) so I think it's fine the way it is.
    Physical attackers definitely are at a disadvantage though because they use up the precious TP to Sprint when they need it for other abilities. If anything they need some kind of buff, instead of nerfing it for casters.
    Personally I would like to see a buff to Enliven, putting that on a shorter cooldown would bring it more into balance in my opinion. 4 minutes is just way too long. It is also not a priority for spending your skill points in.

    You could always use the feather items but I haven't really incorporated them into my gameplay well enough to know how reliable they are. At a glance I am dissatisfied with their cooldown as well. Do the 2 different items have shared cooldown timers? I don't even know.
    (0)

  3. #13
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Defeat View Post
    It's not a completely smn vs a melee, but it shows what smns are capable of, and the only one i've seen was Lanika Deziraes video, https://www.youtube.com/watch?v=pzK1WjGoBAQ
    Well i do not really see those melees skilled at all. If SMN can kite them like that melee dps is not using full potential of their job. Melees can use spint + enliven or sprint + invigorate or sprint + tp potion and believe me that 500 tp is enough for the kill your opponent. Even without sprint they can weapon throw and remove sprint then just jump on your target and it can not escape anymore if they do not use bind or garuda knock back. Against cc you can use fetter ward and then you are immune against cc. I do not know about other melees since i have only dragoon myself but if dragoon know what 2 do there is no way SMN can have even chance kite it like that if you use ur skills properly and know what 2 do. Probably tanks have pretty horrible situation because they have not so much mobility tools for it but melee dps is pretty good situation 1v1 against casters.
    (0)

  4. #14
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Sunako View Post
    Well i do not really see those melees skilled at all. If SMN can kite them like that melee dps is not using full potential of their job. Melees can use spint + enliven or sprint + invigorate or sprint + tp potion and believe me that 500 tp is enough for the kill your opponent.
    That's fine, but mages should have to deal with the same thing. Sprint should burn your mp pool.
    (0)

  5. #15
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Ransu View Post
    That's fine, but mages should have to deal with the same thing. Sprint should burn your mp pool.
    And it's not like melee have:
    Invigorate
    Enliven
    Weapon Throw
    gap closers that stun
    ranged attacks

    I'm ok with sprint burning MP pool in PvP, if you're ok with every melee skill taking a full GCD to land, and being interrupted by a faerie sneezing on the other side of the zone.
    (0)

  6. #16
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Sprint is the only advantage casters have otherwise they are at a disadvantage in 1v1 against a melee becasue every melee attack interrupts casting. If equalibrium, surecast and swiftcast are on cd than a caster is a sitting duck.
    (0)

  7. #17
    Player
    Defeat's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    63
    Character
    Catcatcat Catcatcat
    World
    Odin
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Sunako View Post
    .
    i see, that makes sense.
    (0)

  8. #18
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Akiza View Post
    Sprint is the only advantage casters have otherwise they are at a disadvantage in 1v1 against a melee becasue every melee attack interrupts casting. If equalibrium, surecast and swiftcast are on cd than a caster is a sitting duck.
    The exact same thing can be said about a melee who's abilities are on CD as they will get kited to death. You can't have your cake and eat it to.
    (0)

  9. #19
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Sprint: 30s cd
    __________

    Weapon Throw: 60s cd
    Icarus Wing: 90s cd
    Invigorate: 120s cd
    Enliven: 180s cd

    (These cds are of course for people who are having trouble keeping up with mages.)

    This isn't even including gap closers.
    _____________

    Key: Mage -> Melee
    1. Sprint -> Weapon Throw
    2. Sprint -> Sprint (Icarus Wing)
    3. Sprint -> Weapon Throw
    4. Sprint -> Sprint (Invigorate)
    5. Sprint -> Weapon Throw
    6. Sprint -> Sprint (Icarus Wing)
    7. Sprint -> Weapon Throw
    8. Sprint -> Sprint (Invigorate)
    9. Sprint -> Weapon Throw
    10. Sprint -> Sprint (Enliven)

    The fight between a melee and caster shouldn't even last that long, but you get the idea.
    (2)
    Last edited by Houston009; 06-14-2015 at 05:01 PM.

  10. #20
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Ransu View Post
    The exact same thing can be said about a melee who's abilities are on CD as they will get kited to death. You can't have your cake and eat it to.
    If you are getting "kited to death" by a mage casting spells with a potency of 100 or less, maybe the issue is you.
    (1)

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