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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100

    Mages and sprint.

    Anyone else think that mages in pvp when using sprint should burn their mp instead of stamina? Kind of silly that they can use sprint with pretty much zero repercussions.
    (1)

  2. #2
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    You can interrupt their casting with a sneeze so no. It's fine as is.
    (10)

  3. #3
    Player

    Join Date
    Jun 2014
    Posts
    74
    ^
    surecast? equanimity? swiftcast?

    its fine for me with caster sprint but they should add one to melee without losing TP
    (0)
    Last edited by Srab; 06-13-2015 at 06:14 PM.

  4. #4
    Player
    Redfame's Avatar
    Join Date
    Jun 2014
    Posts
    263
    Character
    Xean Faryn
    World
    Shiva
    Main Class
    Black Mage Lv 90
    It is balanced also all ok.
    Most problem is, players don't know your own skills.
    (1)

  5. #5
    Player
    Defeat's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    63
    Character
    Catcatcat Catcatcat
    World
    Odin
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Srab View Post
    ^
    surecast? equanimity? swiftcast?

    its fine for me with caster sprint but they should add one to melee without losing TP
    if we were out of those cooldowns, then i guess were screwed?
    melees can already destroy us badly, especially as blm, sprint is our hope to run away from you. if you're also able to run, then were doomed.
    edit: my bad, i don't mean that they can defeat us that easily, it just depends on the situation. (and mostly talking from a blm Pov.) waltars right in that case.
    (0)
    Last edited by Defeat; 06-13-2015 at 09:02 PM.

  6. #6
    Player

    Join Date
    Jun 2014
    Posts
    74
    Quote Originally Posted by Defeat View Post
    lol, if we were out of those cooldowns, then i guess were screwed?
    melees can already destroy us badly, especially as blm, sprint is our hope to run away from you. if you're also able to run, then were doomed.
    melees can already destroy us badly?
    no when im playing SMN melee just like T7 renued you can destroy melee with garuda / bio / rain 2 / swiftcast bio 2/ energy drain / fester / wither / aetheric brust ( you really dont need to cast )

    sprint is our hope to run away from you?
    what about sleep? you really dont need to worry about runing away from melee when you playing blm

    like what redfame said Most problem is , players dont know their own skills
    (0)
    Last edited by Srab; 06-13-2015 at 06:48 PM.

  7. #7
    Player
    Defeat's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    63
    Character
    Catcatcat Catcatcat
    World
    Odin
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Srab View Post
    .
    yeah, smn has better survival success, as to why i mentioned mainly blm in my reply.
    well, i guess it depends on the scenario, but if there was one going on, then i'd use swift+sleep, if the melees still have their purify, then its all in vain, especially if they are able to stun, then surecast is also not going to work either. we could try to bind you, but the skill itself takes a few to cast, and you can still interupt that easily by throwing a small range attack on us.
    although, there's still manawall, but that nullifies only two physical attacks. with a less experienced melees, i think we'd be fine, but with someone more experienced it'll be tough.
    and don't the melees already have the ability to run? not exactly, but run + enliven works.
    although it could go different...maybe swiftcast+freeze, have them waste their purify and then sleep.... it could work. and hopefully having nightwing and equanimity available, they have quite a long cooldown.
    (0)
    Last edited by Defeat; 06-13-2015 at 07:16 PM.

  8. #8
    Player

    Join Date
    Jun 2014
    Posts
    625
    Black mages are the tankiest ranged dps in the game >_>

    you have 4 instant cast defensive skills and a really powerful kiting spell when you combine it with high crit, phantom dart and the double damage proc
    (0)

  9. #9
    Player
    Defeat's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    63
    Character
    Catcatcat Catcatcat
    World
    Odin
    Main Class
    Conjurer Lv 100
    yeah, if all our skills are available, then were definitely going to be fine.
    edit:
    actually, it would be interesting to see a video of blm vs a melee with equal skills, there's one for the smn, but none for blm. ( unless i missed it somewhere. )
    (0)
    Last edited by Defeat; 06-13-2015 at 08:53 PM.

  10. #10
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Defeat View Post
    yeah, if all our skills are available, then were definitely going to be fine.
    edit:
    actually, it would be interesting to see a video of blm vs a melee with equal skills, there's one for the smn, but none for blm. ( unless i missed it somewhere. )
    Where is that summoner video?
    (0)

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