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  1. #51
    Player

    Join Date
    May 2015
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    157
    [QUOTE=Pterois;3021943]your highest crafting job is at 32 (alc) and the only other one is at 16 (cul)....

    http://na.finalfantasyxiv.com/lodest...cter/10831374/

    how can you actually have anything to say about crafting? please stop saying you have "experienced all content," because you clearly have not. i know i'm not being as constructive as i can but lets really put it out on the table how far you have progressed... because the sheer amount of stuff to do once you hit 50 is incredible.



    The title of this thread "New Player Feedback" which suggests the player wouldn't have completed everything, and he can have something to say about anything he wants.

    Everything this guy says is valid because it is that of a new player, I've lost count of the number of people who joined an old FC I was in, had fun for a few weeks and never log in again. So stop being a twonk and dismissing someone else's opinion because it's not the same as yours.
    (3)

  2. #52
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Blanchimont View Post
    Towards the later half, they reveal an empire and a greater enemy, but that part of the game does not take off until towards the end of the game, like literally levels 44 to 50.
    To be fair, it's not like they revealed the empire late. It was always discussed, from the very opening of the game, as being the biggest threat to Eorzea, though not always the most immediate one. Quite a big deal is made about the Garleans in the opening few quests that describe the world, then again at level 15, then again at level 20, though at those points it's the nations of Eorzea who are facing the Garlean threat while you yourself are still a relative newcomer. Your own first direct conflicts with the Garleans come soon after though, while still at level 20 you rescue a couple of important NPCs from an imperial attack that downed their airship. Then at level 21 your next assignment to investigate and help the Slyphs leads to further conflict with the Garleans.

    Yes it is rather late in the story by the time that conflict takes center stage and really takes off, but isn't that the way stories are normally supposed to progress, starting with simpler things and foreshadowing of a big threat on the horizon, then gradually building until you face that biggest threat in the story's final climax?


    Quote Originally Posted by Blanchimont View Post
    To top it off, it ends with a to be continued, leaving villains around and from the story mode that follows, nothing has really happened to resolve that.
    This is to some extent unavoidable in an MMO, or at least a story-driven one. They can't ever completely finish the story because doing so would leave players with no further reason to stick around and keep paying their subscriptions. The "to be continued" type of climax is there because SE needs the game to continue.

    They have to keep providing a series of climaxes that are big and impressive enough to excite players while still allowing the followup to turn into buildup toward's the game's next big climax. Whereas a novel might do this a couple times with intermediate climaxes, then build to a bigger final clamax and denouement, an ongoing game doesn't reach a final point unless something goes so horribly wrong that they have to get drastic and drop a moon on the whole thing or something. [Dalamud— for when you need a moon-sized reset button. Ok, sorry, somewhat random thought there.]

    They should still tidy up any subplots that have run their course, but the lack of a final point in the story prevents the sort of clean denouement that ties up all the loose ends.
    (0)

  3. #53
    Player
    Atrayl's Avatar
    Join Date
    Apr 2015
    Posts
    70
    Character
    Atrayl Aleron
    World
    Jenova
    Main Class
    Gladiator Lv 1
    The content gating in this game is its biggest flaw. It angers me more than I should let it. It almost feels like...arrogance? on the developer's part.
    (1)

  4. #54
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Ortamus View Post
    The title of this thread "New Player Feedback" which suggests the player wouldn't have completed everything...
    Everything this guy says is valid because it is that of a new player
    except he says time and time again i have experience all content except the latter half of the coils...

    Quote Originally Posted by E-Zekiel View Post
    I have experienced all the content except for the latter half of Bahamut coils.
    all i said was stop saying this and please elaborate on how far you ACTUALLY have progressed end-game so that we can better respond to your inquiries.
    (1)
    "Try not. Do or do not. There is no try."

  5. #55
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Atrayl View Post
    The content gating in this game is its biggest flaw. It angers me more than I should let it. It almost feels like...arrogance? on the developer's part.
    The extreme gating of features that have nothing to do with progression annoys me that way, things like needing to be level 50 before we can glamour our gear, or needing to be both level 50 and a Second Lieutenant before we can buy a house.

    The gating of endgame content like dungeons and raids behind completing the main game itself seems pretty natural, though. That's what endgame content exists for — something to do after you've completed the game. And there's plenty of other similar dungeon content before then.
    (1)

  6. #56
    Player
    T2teddy's Avatar
    Join Date
    Aug 2013
    Location
    BC Canada
    Posts
    481
    Character
    Fionn Iolair
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Pterois View Post
    except he says time and time again i have experience all content except the latter half of the coils...
    Well he's at least gone as far as Keeper of the Lake because he has the Middy minion. Aside from that who knows. His gear on lodestone gives no clues aside from he's done ST
    (0)

  7. #57
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Quote Originally Posted by E-Zekiel View Post
    ...(AKA reasons why FFXIV has seems troubled keeping newer players)...have been playing for two months
    (AKA reasons why i can't seem to enjoy this game)
    ...have been playing for two months and i still haven't touched 90% of what the game has to offer, theres simply too much to do! /quit

    3/7 dungeons offering newbie bonus for any and all level 50 dungeon. I'm currently in an FC that offers tons of help to new players, they keep coming and we help shape them into veteran players that are walking into 2nd, final coil and conquering extreme primals with ease within days of hitting their first 50.

    2 months is not even enough time to experience everything the game has to offer.
    (0)

  8. #58
    Player

    Join Date
    May 2015
    Posts
    157
    Quote Originally Posted by Pterois View Post
    except he says time and time again i have experience all content except the latter half of the coils...



    all i said was stop saying this and please elaborate on how far you ACTUALLY have progressed end-game so that we can better respond to your inquiries.
    They are not inquiries, he states they are just his thoughts, and are complaints and criticisms which are completely different. He doesn't have to have completed every single quest, to have completed coil, and to get crafts to 50 to have an opinion on them. Getting to 31 is experiencing crafting content.
    (0)

  9. #59
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    This is to some extent unavoidable in an MMO, or at least a story-driven one. They can't ever completely finish the story because doing so would leave players with no further reason to stick around and keep paying their subscriptions. The "to be continued" type of climax is there because SE needs the game to continue.

    They have to keep providing a series of climaxes that are big and impressive enough to excite players while still allowing the followup to turn into buildup toward's the game's next big climax. Whereas a novel might do this a couple times with intermediate climaxes, then build to a bigger final clamax and denouement, an ongoing game doesn't reach a final point unless something goes so horribly wrong that they have to get drastic and drop a moon on the whole thing or something. [Dalamud— for when you need a moon-sized reset button. Ok, sorry, somewhat random thought there.]

    They should still tidy up any subplots that have run their course, but the lack of a final point in the story prevents the sort of clean denouement that ties up all the loose ends.
    Although the empire is hinted at early on the story, it felt like they do not begin to take center stage until after you fight the last of the 3 Primals from the main story. From there, they start to appear everywhere it happens kind of suddenly with it instantly escalating into war the moment that happens. Then shortly after it ends. The story felt like Welcome to Adventure Town! Random Adventurer Things! Beastmen! Primals! Fetch! War! To be continued! More Primals! Ascians! Dragons!

    Even though there is no final point in the story, the first few of the story quests that follow the main story does attempt to tie up some of the loose ends and consequences of the main story. However, it quickly degraded into fetch tasks and new random plots. A lot of the elements that they introduce, such as the Ascians felt like there was little payoff in the end considering how much they build up to it.
    (0)

  10. #60
    Player
    T2teddy's Avatar
    Join Date
    Aug 2013
    Location
    BC Canada
    Posts
    481
    Character
    Fionn Iolair
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Someone hasn't sat through both sets of rolling credits to the bitter end, I see. We are far from done with the Ascians or the Empire.
    (0)

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