
Originally Posted by
Eidolon
They should be allowed to do the fresh content as the job they want to do the fresh content as, which will foster positive learning in new players. The game is designed for the playerbase as a whole, without isolating people, and this is why I'm stressing it's a bad design decision that they should change.
Oh, they will be allowed to do 3.0 content with the new jobs. Just stop the MSQ the moment you unlock one of the expansion jobs and level it up to 50. I originally mained a dragoon and killed Shiva with it. After that I switched to ninja and it has been my main ever since.
So the fastest way is to sit, play, and read every quest, doing dungouns for the first time and learning the mechanics of the class, etc etc?
It's not, you're just assuming that people will do it the way that people level alts / off-classes will do it.
You won't be able to skip this part if you want to play a combat class.
There's only a certain amount of carrying that people can do, though. :3 I don't know if people are going to be running through the dungouns on their 50's (Though they might be! Depends. Haven't seen SE's new system yet so def. excited for that.) People might just continue the traditional method of clearing it especially for the EXP.
Actually since you will have the chance to solo dungeons carrying will be easier than ever. You will be allowed to go in unsynched if you have less players available.
It's not really about being owed more, it's just that everyone should be able to access the jobs that start at level 30, at level 30. It makes the most logical sense and would be the best design for the flow of the game, as that's when you access all other jobs. Hell, I remember people arguing for level 1 new jobs so they could "Have the pleasure of leveling 1-30"... so glad SE didn't follow that mindset again.
Thing is, we knew about the jobs being in Ishgard before we knew about the level 30. A lot of people assumed that they would start on level 50.
They might see that the DRK is an awesome job, but think DRG look awesome too and since they gotta go 1-50 with a job anyways, may as well play a guy with a big pointy stick!
So they will roll one of the 10 currently existing jobs cause it looks awesome. What's the problem with that? They will have fun and maybe stop complaining about the 'good stuff" being locked away.
Simple fact is that even if you go 1-50 as GLD/MRD, that doesn't mean you'll know 30-50 as a DRK. Even the tanking dynamic between MRD/GLD is already different enough (So many paladins think you just spam overpower as a WAR, which is the least effective way to hold threat especially at level 50.)
Attempting to argue that a new player will take the most logical route on everything and therefore will fufill your minimalist requirements is not an effective arguement. Try to account for players who experiment and learn. We all came into this game a newb and didn't klnow the best ways to 50 / leveling. But we learned them after a time. between MRD/GLD is already different.