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  1. #11
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Ohz you got me there. Nanotechnology! But is even the Garlean empire that advanced, or the Void? The world may never know.

    Even though, it doesn't fly that you can cast Siphon Mp on a mob being alive or dead. Why can't it work on the undead. It should be switched so that it can.

    Drain not working makes sense, since there is no blood or life force to drain from. That doesn't need to be changed.

    If we got into magic more, after an item has been with a person who uses magic for a while, the item absorbs some of the magic itself. Which leads to items with certain stats that people like/want/need.
    (0)

  2. #12
    Player

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    Mar 2011
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    Gridania
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    184
    I think it even more strange that you can drain MP from the undead with Stygian Spikes...
    (1)

  3. #13
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by XooZQ View Post
    I think it even more strange that you can drain MP from the undead with Stygian Spikes...
    Didn't know that. Definitely should work with Siphon then.
    (0)

  4. #14
    Player
    yukikaze_yanagi's Avatar
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    Mar 2011
    Location
    Ul-dah
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    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    aswer this : siphon and drain suck fluids from body. How can you suck something from a skeleton, or something don't have any corporal fluids ? :3
    (stygian work in strange way thou)
    (1)

  5. #15
    Player
    Medura's Avatar
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    Mar 2011
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    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    Easy to explain:

    death magic KILL'S while life magic does not. Making something dead a part of yourself should rather pooison you, be happy your still walking
    (1)

  6. #16
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Limsa
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    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    I thought they were UNdead.

    Dead (killed) and Undead (living death) monsters are separate categories in FF titles no?
    (4)

  7. #17
    Player
    Seif's Avatar
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    Mar 2011
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    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Most FF games follow certain kind of weakness/strength formulas out of which XI probably developed that formula to the highest level with multiple categories to enemy types and elements.

    When the battle system is fixed i really hope they implement Eorzea's own overall logic that applies to every enemy and skill in the game.

    Are you trying to bring logic into a fantasy game?
    Honestly do you even think about what you write?

    All games need rules to work.
    (0)

  8. #18
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Good point sir, but they are "un"dead. meaning that siphon spells wont effect as much as if they were dead again. :P
    (1)

  9. #19
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Nuru View Post
    Good point sir, but they are "un"dead. meaning that siphon spells wont effect as much as if they were dead again. :P
    They are undead, but magic keeps them alive. So Siphon Mp should hurt them like you hit them or something, while gaining the mp/tp. Needing the magic to sustain their being in the world, if you take it away, then the undead should not be able to do anything.
    (0)

  10. #20
    Player

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    Aug 2011
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    171
    i do aggre with the OP form a logic point of view and what was said makes sence to me, but i like the way it works because it's a unique trait you have to adapt to when fighting undead mobs.
    (0)

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