
This here is hilarious. I know a few companies who tried to experiment with new things and had to reverse them because new experimentation causes an outcry of negativity.Secondly, just because other games have gender-locks, that doesn't mean this one can't break out of the crowd and experiment with new things. Game developers need to take certain risks with their games if they want their games to stand out from the rest and draw more people in.
Last edited by Fantasy9; 06-12-2015 at 03:01 AM.





If nobody in the gaming industry ever experimented with graphics and other 'new things', it would all be completely moot because we'd be playing MUDs or roguelikes. Hell, if you wanna go a step further, internet gaming as we know it probably wouldn't even exist. We'd be sitting around tables playing D&D or V:tM face to face with our friends instead. Risk and experimentation can lead to innovation as easily as it can to failure.
I know. Imagine if they had more than one set of race specific gear. The forum would be on complete melt down, and there wouldn't be enough cane shakers to go around.
"Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida
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