Quote Originally Posted by Launched View Post
snip
In current state of the game block doesn't play crucial role, but it might in the expansion since we won't be overgearing content and healing output of healer won't be greater than raw damage taken by tanks, therefore anything which reduces damage taken by tank will count.

Holmgang is a terrible skill, it leaves you at dangerous hp levels, where even single aa swing will kill you. You won't make me thing otherwise, it's nowhere close Hallowed Ground period.

Comparing combination of IB+Vengeance with single cd (Sentinel) makes sense ..., Sentinel + Rampart says hello. No idea why are you comparing IB+Thrill with Bulwark, but for pure physical damage I would say Bulwark mitigates slightly more, depending which shield you use.

PLD cds are stronger, aside from those mentioned above, Convalescence on PLD has higher healing bonus, Awareness on PLD has longer duration, WAR can get them too but they are weaker.

Quote Originally Posted by Zophar View Post
Just to point out, war can cross class the 20% convalescence, making it 45% healing potency. Anyway, carry on.
I must have missed some elementary math lessons long time ago, but according to me Shield Oath (20% DR) + Convalescence (30% healing) > Defiance (20% healing) + Convalescence (20% healing)

No idea why people think that Defiance gives 25% healing bonus, while it is only 20%. Defiance is skill which is equal to shield oath, it just works bit differently, so it doesn't make sense to bring either of them to comparison. There is minor difference (it gives WAR bit more effective HP, 5% more to be precise, but that influences only skills like stoneskin or lustrate).