


There's a really easy solution to that problem. Don't play alts. There's no need to play one so anything you don't enjoy as a result of playing an alt is something you're forcing on yourself, it's not the game's fault.I feel sorry for new players who have to go through the entire main quest just to get into the expansion.
I have done the mainquest 3 times with my 3 characters and for someone who doesn't enjoy the story at all it's worse than farming relic weapons.
I'm serious I'd rather farm relic for all jobs than doing the main quest 3 times.
Soo yes I agree with you, they need to find some way to skip it


Actually I have to play alts to manage my inventory. I want every kind of unique gear, so that I can change my outfit as I see fit.
SE keeps adding new gear but they don't add new inventory space, therefore I need to make new characters with other jobs my main don't play so I can have them all.
Also there are Miqote, lalafellin, hyur, elezen, rogadeuyn (I cant spell that one) and soon Au Ra, if the game was meant for one character only there would only be one race.
Mainly because I like having personalities for my characters. So because I am playing the RPG part of an mmoRPG I need to do the main quest and all the silly trials again and again, even if i've already done them and I find them rubbish and boring?
I find that silly. Everyone keeps saying it's a theme park mmo, but they are still gating new players and they need to do all the old stuff to get to the new stuff
http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)


A Themepark MMO can gate things.Actually I have to play alts to manage my inventory. I want every kind of unique gear, so that I can change my outfit as I see fit.
SE keeps adding new gear but they don't add new inventory space, therefore I need to make new characters with other jobs my main don't play so I can have them all.
Also there are Miqote, lalafellin, hyur, elezen, rogadeuyn (I cant spell that one) and soon Au Ra, if the game was meant for one character only there would only be one race.
Mainly because I like having personalities for my characters. So because I am playing the RPG part of an mmoRPG I need to do the main quest and all the silly trials again and again, even if i've already done them and I find them rubbish and boring?
I find that silly. Everyone keeps saying it's a theme park mmo, but they are still gating new players and they need to do all the old stuff to get to the new stuff
What you want is a Sandbox.



Well again you're choosing to play multiple characters when you don't actually need to. Mules don't need to be leveled to be able to hold inventory so that argument is pointless. If you're a RP that wants to play multiple characters... well you kinda picked the wrong game unfortunately. This game is built on playing a single character. You can't really complain if you choose to play in a way that was not intended.Actually I have to play alts to manage my inventory. I want every kind of unique gear, so that I can change my outfit as I see fit.
SE keeps adding new gear but they don't add new inventory space, therefore I need to make new characters with other jobs my main don't play so I can have them all.
Also there are Miqote, lalafellin, hyur, elezen, rogadeuyn (I cant spell that one) and soon Au Ra, if the game was meant for one character only there would only be one race.
Mainly because I like having personalities for my characters. So because I am playing the RPG part of an mmoRPG I need to do the main quest and all the silly trials again and again, even if i've already done them and I find them rubbish and boring?
I find that silly. Everyone keeps saying it's a theme park mmo, but they are still gating new players and they need to do all the old stuff to get to the new stuff
By the way content gating and themepark MMOs are not mutually exclusive. I really don't get why people keep spouting that one. Go play any themepark MMO out there and I guarantee you'll find content gating of some kind. You do not just go and kill the final boss of the story as soon as you reach the level cap, in any MMO.


I see your point, and I understand how the game works. I just don't agree with it.Well again you're choosing to play multiple characters when you don't actually need to. Mules don't need to be leveled to be able to hold inventory so that argument is pointless. If you're a RP that wants to play multiple characters... well you kinda picked the wrong game unfortunately. This game is built on playing a single character. You can't really complain if you choose to play in a way that was not intended.
By the way content gating and themepark MMOs are not mutually exclusive. I really don't get why people keep spouting that one. Go play any themepark MMO out there and I guarantee you'll find content gating of some kind. You do not just go and kill the final boss of the story as soon as you reach the level cap, in any MMO.
But I like the aesthetics of the game, the outfits and that's mainly why I'm still playing. Glamours are my end game.
I just think that gating everything isn't a good idea. You wanna dye your hair or get a new haircut? Need to do a quest, going to a normal hairdresser isnt an option for some reason
Wanna dye your clothes? Need to do a quest (I guess you need to learn how to do it, but there could be npc that would do it for you instead)
Wanna enter gold saucer? Need to do a quest (I didn't read this quest so I don't know the reason why you need to do a quest for it)
Wanna use glamour prisms? (Need to do a quest, and be level 50, I don't even wanna comment this one.)
And now, new expansion they could make it a new story so that players reaching level 50 could choose if they wanted to do the level 50 main quests or not.
I'm already done with the main quests on my three characters so it doesn't affect me, I just think it hurts new players when they have to do it all while all the other players are doing the new relevant content
http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)



... but that's how it's always been. I came in right after 2.3 dropped and I had to go through the MSQ to catch up to everyone else. It wasn't a big deal then and it's still not a big deal-- you can easily get through the MSQ in just a couple of weeks if you focus on it.



I started this game ~2 weeks ago and I'm already at the end of Patch 2.4 main-quests.... but that's how it's always been. I came in right after 2.3 dropped and I had to go through the MSQ to catch up to everyone else. It wasn't a big deal then and it's still not a big deal-- you can easily get through the MSQ in just a couple of weeks if you focus on it.
I'm glad someone said it.
Fact is, for those of us who started way back when, it seems like Main Scenario is such a long undertaking, and as far as leveling 1 to 50, it is. But that's par for the course with MMOs. Consider that the time only seems longer due to having had to wait between main patches and the MSQs that came with them. But if you put them all together, I'd wager they're still shorter than the original 2.0 Main Scenario, and definitely the 1-50 grind.
As it stands, I'm not bashing or criticizing the OP or anyone who may have decided they wanted to focus on crafting/gathering all this time. But as crafting/gathering are NOT integral to the MAIN SCENARIO, then they simply chose a detour that did not result in progression, thus the gate remains locked. Consider it a lesson learned, and try to exercise a little foresight going forward.
Last edited by ThirdChild_ZKI; 06-10-2015 at 03:04 AM.

Considering I *have* completed the story line on 3 of my 8 characters to 2.55.... ;P I have absolutely *no* issue with the way it it right now.
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