Quote Originally Posted by Talia_Hailwind View Post
Snip!
Please contribute to the topic rather than promoting your own topic that doesn't need to be necro'd where you insult people and multipost. I understand they're essentially the same topic, but this one is both not a week or more old and has more constructive debate.

On topic, my stance is still that white mages don't need more attack options- they're getting two new ones in Heavensward, and Fluid Aura falls somewhere between "Niche uses" and "Really annoying" for anyone who isn't using it. The only reason I could see getting a new offensive water spell, especially with how impotent the elemental wheel is in 2.0 and further, is if it did something besides damage that helped a white mage's kit. Preferrably something that compliments healing. Maybe a spell that moves a debuff from an ally to an enemy, or something.