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  1. #1
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    I would put in a few points.

    1) While its stun is on the GCD, it does have several things that aren't on it including a lot of defensive cooldowns that really should be used frequently and a silence/hard hitting attack. PLD does have a simple set of attacks compared to other classes, though they will be getting more in Heavensward, however its thing really is using its cooldowns smartly. The slower GCD also allows for managing more complex mechanics. If you've ever watch a video of Titan Extreme you might see what I'm refering to.

    2) I think part of the reason you have a lot of grouped content is because the scale of what you do needs to realistically match what you can do. The WoL on their own attacking into the heart of Garlemald power in Eorzea and killing their generals kind of belittles them as enemies. Leading a team of elite fighters fits the narrative better. Likewise is true for the primals. We are supposed to be great warriors not gods in human form. It also allows for complexity to those story encounters.

    3) The issue with dungeon difficulty in my experience depends a lot on the group you get. Sunken Temple of Quan was very easy my first run but Stone Vigil was a nightmare. My group wiped about 5 times on the second boss. Do remember a lot of these dungeons you will be doing with much higher geared players who are downleveled.

    4) You comments on the last two 8 man instances are both valid and both come up a lot. The core problem with those two instances is having the Cutscenes in the middle of the experience thus being ruined by speed runners. Fortunately SE has avoided this in other content. Again I point to my first comment in relation to making it soloable. If the Garlemald empire can have a sole individual waltz into its most secure base and wipe out its leadership then it belittles them as a threat and portrays us in a light that make any further enemies we encounter afterward difficult to realistically portray as a threat without this constant villain power creep of silly proportions.

    5) RMT is definitely a problem for US servers. Strangely they seem almost non existent on Japanese servers. Its something they do need to work on.

    6) They did mention they are making some improvements to the Chocobo companion as far as queuing for things with it out. I doubt you'll see a change in the levelling curve though. I think they want it to be something that takes a long time as a maxed out companion is quite a powerful asset. Also it would kind of negate the whole value of FC chocobo stables and gardening to farm chocobo feed.

    I'm glad you are enjoying the game and I agree there is plenty of room for improvement. I would suggest at least watching a few video guides on the Hard Mode and Extreme Mode trials as it might give you some insight into end game combat and the value of that slower GCD. Also try out Crystal tower if you haven't already. Its pretty straight forward and a good way to get gear.
    (2)

  2. #2
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Belhi View Post
    Leading a team of elite fighters fits the narrative better. Likewise is true for the primals. We are supposed to be great warriors not gods in human form. It also allows for complexity to those story encounters.
    For the empire maybe, but for the primals, throughout the story we're referred to specifically as the one that defeated them with the aid of the scions. If anything, I would have liked to have seen solo versions where we have various NPC's to help us out. Swtor did something like this with the first story arc of their new expansion, you could either fight the final boss in a raid group of 8 or 16 people or you could do a solo version where you fought side by side with a bunch of NPC's.
    (1)

  3. #3
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Khalithar View Post
    For the empire maybe, but for the primals, throughout the story we're referred to specifically as the one that defeated them with the aid of the scions. If anything, I would have liked to have seen solo versions where we have various NPC's to help us out. Swtor did something like this with the first story arc of their new expansion, you could either fight the final boss in a raid group of 8 or 16 people or you could do a solo version where you fought side by side with a bunch of NPC's.
    I think the problem there was creating an NPC AI that was up to the challenge. They have talked about something like that though.
    (0)

  4. #4
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Belhi View Post
    I think the problem there was creating an NPC AI that was up to the challenge. They have talked about something like that though.
    I can definitely understand that, but for the Primals I think a solo version would have been better. I didn't have an issue so much with the 8 mans as the NPC's there did state that my character was to lead a group of adventurers, but that really didn't happen, instead I spent nearly the entire time catching up to them when not watching cutscenes!
    (0)