
Haha what the heck am I reading? It's like the special olympics of who can come up with the dumbest statements of the year.
Last edited by desufin; 06-05-2015 at 01:46 PM. Reason: No cussing, oops!

I press a button, bad guy's health go down, seems like a damaging spell to me!!
Even eye for an eye adds enmity. The tank pulled a pack of monsters. He only use tomahawk on one and ran to the next group. I casted eye for an eye on the tank I took hate from the mobs that he didn't attack


Wow what a dick thing to say. Try looking at the heart of what we both said before you pass your idiotic judgement.
My statement was that Bane isn't an attack spell, which it isn't. Technically, Energy Drain isn't either, but seeing as how it does damage the enemy I can see how people would view it that way. I also made the comparison that while I'm not sure how Assize will act, it is being hinted at as being an attack spell, that damages and heals at the same time; what the potency is and how it works have yet to be discussed.
And Kisai's statement was that since Energy Drain doesn't change Enmity, if it does I don't know, it might not be considered one because it isn't a spell you would use often.
Learn to read between the lines. And while you think our statements might of been "dumb", which is your opinion and you are entitled to it, keep derogatory remarks like claiming it's the Special Olympics to yourself. That could be taken as a very cruel statement to some people on this forum.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.



Energy Drain definitely impacts enmity like any other attack spell. Just to be sure I went to a dummy just now, did a Ruin on it, then did a Whispering Dawn on me + Eos. I let the duration go all way so there was plenty of healing aggro built up and Eos had 1 on aggro, I was green. 6 Cleric Stance Energy Drains later and I'm beating her by a couple % of aggro.
Over half of your Aetherflow stacks should be used on Energy Drain.


So why should we use our Stacks on Energy Drain when there are other abilities, like Bane, Lustrate, and Sacred Soil? Granted in emergencies or to use up old stacks for newer ones i can see, but you make it sound like it should be used all the time.
Last edited by Eloah; 06-06-2015 at 11:35 AM.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.



Bane = AoE only. Useful mostly for dungeon trash and the odd add phase.
Lustrate = Not often needed unless you plan on healing a big hit through CS or are correcting someone else's mistake.
Sacred Soil = Tantamount to useless outside of raid content or as part of a multi-layer defense to try to save the Brink of Death/Vulnerability-debuffed players from telegraphed, hard-hitting mechanics. I can't remember the last time I felt the need to spend a stack on Sacred Soil in a dungeon.
Energy Drain = More damage is pretty much always a win.



Energy Drain is below all those abilities when it comes to priority, this is true. However, typically Lustrate is only used when a DPS fails a mechanic or you, or more probably your WHM partner has messed up. Soil is for targeting specific mechanics that require mitigation, and is an inefficient way of mitigating if you can otherwise survive.
Energy Drain is pure MP regen and damage. It should always be the first 3 stacks you use in a raid, and usually if things go right at least 1 or 2 of each subsequent Aetherflow stacks unless you really can get your Bane on (which you can T10, 12, and 13).
The above mainly applies to raiding. In dungeons you'd be using Bane and Lustrate more in trash pulls than Energy Drain.
Last edited by Sleigh; 06-06-2015 at 03:06 PM.
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