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  1. #11
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    100% agree. Only during raid progression do I really enjoy PLD. Its also good for ZZZ farming. Looks like HW will add some spice to the job and I can't wait.
    (0)

  2. #12
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    I enjoy Paladin during progression. Both tanks are boring during farm. At least Paladin's win button is on a 7 minute CD versus ~18 seconds for Warrior I guess?
    (0)
    My life while tanking is an existential hell from which there is no escape.

  3. #13
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Tbh, I tried to level PLD on my first character, and couldn't make it past 41 I believe. Later I leveled WAR on this char and found it so much more fun. Now I mainly run PLD, and like it more then WAR. I find the damage mitigation to be different enough from all other DoW, so its a refreshing change up.
    (0)

  4. #14
    Player
    elemental10's Avatar
    Join Date
    Dec 2014
    Posts
    459
    Character
    Yomiko Readman
    World
    Zalera
    Main Class
    Warrior Lv 60
    So, you're saying PLD needs a fun mechanic?

    He's a defensive class with a lot of mitigation abilities. Being a defensive class, OF COURSE he gets a lot of defensive buffs, while only one offensive buff.

    Every class in FFXIV has a place in the world, and each blends with each other quite well. PLD's place is to be the top of defensive class, while WAR is more towards offensive stuff.

    I main as WAR but I also do a lot of endgame stuff with my PLD and generally like both of the playstyle equally.

    Regardless, I can't really see the point of this thread except for you to state your opinion. Maybe include in some discussion or thoughts on how to improve PLD to be your level of "fun" class?
    (2)

  5. #15
    Player
    Omskahn's Avatar
    Join Date
    Jun 2015
    Posts
    58
    Character
    Rhyoma Ekhart
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by elemental10 View Post
    He's a defensive class with a lot of mitigation abilities. Being a defensive class, OF COURSE he gets a lot of defensive buffs, while only one offensive buff.

    PLD's place is to be the top of defensive class, while WAR is more towards offensive stuff.
    Not a single person in this thread is arguing whether or not paladin should be defensive or not. What most of us are saying is that the WAY in which the job is great at defending is very boring in that it involves a bunch of cooldowns you just pop whenever you're taking damage, point blank, no decisions, or thought required. The job is extremely passive in how it tanks, as opposed to warriors, that have more involved systems in their employ to stay survivable. Notice the issue isn't more offense versus defense.

    Idk I just hate that almost all there is to the whole class is: 1-2-3, flash flash flash, 1-2-3, pop cooldowns when ur taking dmg, to take less damage, done.
    (1)

  6. #16
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    HW should remedy a bit of this. I do understand that WAR/PLD are completely different bro's
    but it can be a defensive class without being incredibly repetitive. You're always going to get a snooze
    tank though for the sake of simplicity for Tankies first time. Let's see how DRK plays.
    I'ma try to level both anyways because PLD looks cool now at 60 lol.
    (0)

  7. #17
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    I don't think the new combos will change much, it'll give you more to do but it'll still be the set and forget tank unless it's new utility skills need to be used a lot but from their descriptions it seems they'll just be situational utility like cover or tempered will, stuff that essentially needs to have fights designed around them to make them relevant. Doesn't really have a mechanic like the other tanks do. I'll likely level it first though so who knows maybe I'll be proved wrong.
    (0)

  8. #18
    Player
    Carvaka's Avatar
    Join Date
    Feb 2015
    Location
    Australia
    Posts
    195
    Character
    Brainbasher Betty
    World
    Tonberry
    Main Class
    Marauder Lv 70
    You are going to love War at 50 then - Beserk/Bloodbath/Steel cyclone/Infuriate/Steel cyclone. It still makes my ankles show every time I combo it.
    (0)

  9. #19
    Player
    SooChe's Avatar
    Join Date
    Dec 2013
    Posts
    84
    Character
    Sooyoung Che
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Yes paladins are have nothing much to think of during play. I'm exchange, they can raid lead and have a better birds eye view of the team.
    (0)

  10. #20
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by LimeSamurai View Post
    I personally don't find PLD boring and I really enjoy it.
    I think this and the OP shows that SE did something good here, IMO. The tanks have two very different play styles. Someone can dislike one, but like the other a lot. If both were closer to the same, someone that dislikes one might just stop tanking.
    (1)

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