None taken. TESO players want dark, ugly and gritty. WoW players worlds are more colorful, but I've never played it. Screenshots/video from it always gave me the impression that there was nothing cute about it. I can level this same comment at quite a few Western games, hence all the screenshots in my earlier post.
Let me say this again, because people are ignoring things just to repeat the same argument again:
1) A non(human)-biped race can not be done - This requires more than just making unique gear, it requires having entirely new animation and physics programming. That is why even in games like Mass Effect, the playable aliens are little more than "rubber forehead aliens"
2) More "beast" like races have legs, arms and feet that are not "human biped" compatible. Many animals are digitigrade, which means they would have a different gait, thus requiring entirely new animation sets.
3) A "more furry/scaley" race can not be done without an entirely new gear system.
a. Scales on an animal in real life are a form of armor. Fur on an animal in real life is a form of camouflage and insulation. Neither of these apply to "playable characters" that can wear clothes and armor. The existing gear system can make exceptions for ears and horns because the ears and horns placement doesn't change between races or faces (they're on/off switches) and "are removed" when wearing certain hats/helmets. That's why you don't get to customize these features. This is why games "race differences" tend to be limited to just one gear part that has less frequent variation (eg hats, helmets, masks and crowns.) That way they can use the "human" base and make the same alterations for every gear. Every variation of horns or ears requires a different placement, hence a new model.
b. The tails on animals are a form of body language. Unlike the helmet slot, tails involve both the upper body and the lower body gear. A point made during beta was that Miqo'te 's butts were made smaller so that they could wear the same gear everyone else can wear. The result of this is that some of the legacy gear has the "tail" space, while all the ARR gear does not. Fan's weren't too happy about this. The fact that the tail clips through just about everything is repeatedly pointed out over time on the forum.
From:
http://forum.square-enix.com/ffxiv/t...done-about-it!
So right from the Dev's mouth, they reduced complexity of the waist gear so that we can have more gear overall. The expense of that was that everyone has the same butt and by extension tails are little more than "cosplay tails" except during emotes.Originally Posted by Takeo_Suzuki
A consequence of trying to make "more furry" or "more scaley" races would be race-locking more gear, greatly diminishing the amount of gear available.