Quote Originally Posted by Steady View Post
Parry could be a more interesting mechanic of mobs hit you with multihits instead of single hits. If you got hit 10 times for 1000 instead of once for 10000, you'd see more parry procs and it would appear to be more useful, particularly since each hit would hafta meet the parry check. Kinda like Bahamut's Claw, though with more swipes.
That leaves you with the same mechanics we have now. Just more of them. But really imo people are going to hold fast to their faith despite what numbers say because they "feel" it's better. Thus to each their own.