To be fair it seems consistent with how our character acts in the main story.

To be fair it seems consistent with how our character acts in the main story.



Yeah... I wouldn't say it's just the hildy line where our character isn't acting like the sharpest tool in the share.
Of course, we could interpret this as our characters being more of the type to watch and listen when our hand isn't more or less forced.
In reality, it probably has more to do with the player character being a 'blank' and most story action in any quest line being driven by NPCs.
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