Quote Originally Posted by SDaemon View Post
But saying it won't bloat inventories because people won't be carrying all the different pieces needs to counter an encounter is pretty much denial at its best.
Denial? How so? Your the only one presuming to speak for everyone here. Some people will carry a lot of equipment pieces thats true. But not everyone. Some but will switch equipment pieces around a lot, but not everyone.


The only time when inventory bloat is a given is when equipment is required. For example my main hand section of the armory is always bloated because its a hard requirement to have a main hand weapon/tool in order to activate a class.

What you are talking about would be having your inventory filled with for example 10 weapons of the same type, but with different stats. And that is not a requirement, but a choice.