It'll depend on the drk's "working for mp" moves and how strong they are. Considering drk has 3 mp consumption speed (0, 1, 2), I personally doubt that being at speed 1 (DS with no DA) will be very hard to manage, considering we have speed 2 (DS + DA). I mean, I wouldn't balk from complex mana management but this is XIV and yoship we're talking about. The guy mentions new players like ballmer mentions developers. It's good he's finally adding some complexity but it probably wont be too far off from the game's comfort zone. Especially on a popular class.