Quote Originally Posted by Kiote View Post
The problem is half these changes do nothing to streamline crafting. Making you use raw mats in place of parts does not make it fast and removing guild facilities and treatises does not make it faster or easier. These are useless changes that do not fix crafting. The only problem is the repetitive nature of the UI. But instead of addressing the real problem Yoshi decided to gut the system.
I see it as a single step in a much larger plan. Crafting should be simple but expensive and reward via benefits in economy and unique character development. It should not be complex. Sure, you can say some of these problems dont fix the problem, but they are heading in the right direction. Down the line, hopefully the problems will be fixed.