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  1. #1
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Raist View Post
    You already have the easy button, they don't need to give you a switch that takes to max level right away.
    Why do people feel the need to rail against this when nobody has asked for it.

    Also chained exp? Seriously? Basically every method of gaining exp is better than grinding mobs in the open world. Pretty much all of them.
    (2)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Callinon View Post
    Why do people feel the need to rail against this when nobody has asked for it.

    Also chained exp? Seriously? Basically every method of gaining exp is better than grinding mobs in the open world. Pretty much all of them.
    Chained exp is not limited to open world combat.
    (3)

  3. #3
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Callinon View Post
    Also chained exp? Seriously? Basically every method of gaining exp is better than grinding mobs in the open world. Pretty much all of them.
    You get the chained exp bonus whenever your party kills a mob with an equal or higher level than you and you gain XP. It does happen in dungeon.
    (1)

  4. #4
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Callinon View Post
    Why do people feel the need to rail against this when nobody has asked for it.

    Also chained exp? Seriously? Basically every method of gaining exp is better than grinding mobs in the open world. Pretty much all of them.
    It is already stupidly easy to level additional jobs as it is. You get a 50% bonus all the way up to like level 45 or so JUST because you have that first job leveled--somewhere in the last few levels it drops to like 20%. Then there is rested bonus. Food bonus. Moogle cap and such that give that extra bit at the start. Leves, fates, dungeons. And EVERY time you chain enough mobs of appropriate level you get chained exp bonus on top of that--it even applies to gathering as well. Oh yeah.. and let's not forget the challenge log and your hunt logs as well. You can get your first 10 levels in virtually one sitting without ever stopping to upgrade your gear. Think the last time I started a new job I got 6 levels just working my way from one Central Than entrance to the other one.

    Experience point gain is the LEAST of our problems.

    So yes... asking for an already extremely easy process to be made even easier by an additional 50% at this point should be scrutinized at the very least.
    (3)
    Last edited by Raist; 06-01-2015 at 08:54 AM.