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  1. #171
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    Aug 2011
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    Quote Originally Posted by Geesus View Post
    Okiura I literally busted out laughing at your reply! xD
    just wait you see it come true, if this is the way the game is headding ^^
    (0)

  2. #172
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    Join Date
    Mar 2011
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    Gridania
    Posts
    451
    Quote Originally Posted by Geesus View Post
    Ok, I removed the other stuff just because while detailed and informative, I didn't want to flood your section and mine as then next War and Peace. lol So, I understnad the realism behind what needed to be done in order to create that item and SOOO many more in the game and thought it WAS cool. The problem with that system is what so many others have explained, the need for a Rank to create one of those pieces may have been to high when compared to the piece itself OR the other jobs included in making the piece. THAT makes no sense. If it's a Rank 30 crafting (Wvr) piece ( I don't really know just giving an example) then the rest of the sub jobs should be that same rank. Otherwise it's NOT really a Rnk 30 piece because you need R46 Bsm in order to make something on it. Therefore it should be R46 as that is the next highest and needed Rank to make the whole damn thing work. Because without your Bsm being close to 46, you can't complete it so why tease someone and get them excited to finally make that epic piece only to be slapped and HA HAAAA thrown in your face? Does that make sense?
    That completely makes sense, and I 100% agree that it needed to be adjusted. I can even go you one better. Here's an example of a completely ridiculous recipe that ABSOLUTELY needed to be changed.

    White Skillet:
    Armorer 25 (appr) to create
    White Skillet is a rank 17 CUL mainhand tool (yes seventeen)
    Ingredients:
    Iron Plate (to make the pan)
    Tin Ingot (to make the handle)
    White Enamel (inside of pan)
    Blue Enamel (outside of pan)

    It makes a pretty-looking pan. The ARM rank might be too high, considering it's 8 ranks above the use rank. But, here is the realy problem: white enamel.

    White stainsand only can be obtained from a grade five quarry point in Coerthas. There is EXACTLY one quarry point in the entire world that you can get it from. This means pretty much a rank35+ miner to get the stainsand. Plus it's a rare drop. Plus, the cave is guarded by r45+ gigantoads and r40+ ghosts. Then once you have the stainsand, it's a rank 45 ALC synth to make the white enamel. I was lucky enough to get two stainsands, because my r48 ALC LSmate blew up the first one.

    This recipe is clearly broken. The difficulty involved clearly puts the price far beyond what a typical rank 17 CUL should be expected to pay.

    However, instead of just adjusting the recipes, they are massively wholesale reducing the to the simplest of all existing recipes. Recipes like Walnut Masks, or Oak Canes will now be every recipe. Some recipes were too easy to acquire materials for, and the result was too good ([item]Jade Crook[/item], for example). Instead of balancing it out so that lower rank recipes were simpler, and the higher rank items (that needed it) were more complex, every recipe in the game seems to be drastically simplified.
    (4)

  3. #173
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Airget View Post
    If I had to say one positive thing about the changes of synthing it would be they are going to make dyeing easier. but really how sad is it to say that upon looking at all the info in place the only good thing that you see from it is the fact they'll be making dyeing your clothes easier.
    Out of ALL of this change, this is the one thing I could care less about. Coloring your gear is novelty! Just like a stupid jump button. -.-
    (0)

  4. #174
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    Aug 2011
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    171
    Quote Originally Posted by Cursive View Post
    your point?
    my point was crafting should be a skill you have to work at, not somting thet you can do in 5 mins, i.e. killing mobs for exp vs buying it from a npc.
    (0)

  5. #175
    Player
    Sagagemini's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    282
    Character
    Saga Gemini
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    The "realistic" thing sounds really dumb.
    This a game, you're going to ride a goddamn chicken.
    Want a more realistic craft system? Go make yourself a chair.

    The crafting system is such a time consuming and complex system.
    Most casual players suffer from it.

    And no one plays a game for its crafting system. Don't be silly. lol
    Yea, the actual system was pretty realistic, i'm sure some people love to look at equipments and wonder how it was made.
    But most people dont give a ****. We want to be able to craft with less than 100 steps, or wasting time in the wards searching for items, or asking 10 different people to make you what you need.
    (8)

  6. 08-19-2011 01:04 AM
    Reason
    whoops

  7. #176
    Player
    Nini_Fisher's Avatar
    Join Date
    Aug 2011
    Posts
    34
    Character
    Pon Dudu
    World
    Aegis
    Main Class
    Miner Lv 60
    Quote Originally Posted by Amineri View Post
    Crafting is a side-task for combat classes to make themselves gear.

    That is, crafting is NOT an interesting and involved profession of its own. If this is the direction of the game, so-be-it. Let's just have it spelled out and in the open.
    If they don't want to treat DOH, DOL as a real class, then don't make it looks like one at the beginning of the game. What a waste of time.
    (3)

  8. #177
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    101
    Quote Originally Posted by Okiura View Post
    my point was crafting should be a skill you have to work at, not somting thet you can do in 5 mins, i.e. killing mobs for exp vs buying it from a npc.
    look at my classes ranked. i've spent more than enough time crafting. my original points stands. if i need some random piece of gear for myself i'd rather buy it for 100k from the wards than spend 30min making it. 30min for once piece of gear is ridiculous.
    (1)

  9. #178
    Player
    DoubleEcho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Double Echo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sagagemini View Post
    The "realistic" thing sounds really dumb.
    This a game, you're going to ride a goddamn chicken.
    Want a more realistic craft system? Go make yourself a chair.

    The crafting system is such a time consuming and complex system.
    Most casual players suffer from it.

    And no one plays a game for its crafting system. Don't be silly. lol
    Yea, the actual system was pretty realistic, i'm sure some people love to look at equipments and wonder how it was made.
    But most people dont give a ****. We want to be able to craft with less than 100 steps, or wasting time in the wards searching for items, or asking 10 different people to make you what you need.
    Exactly. When I make a leather harness I'm not sitting there inspecting it and marvelling over how each piece of material I put in had a purpose. I just want to make the goddamn gear and possibly HQ it, and then either throw it up in my bazaar or give it to the person that asked for it.

    You're putting way too much thought into making an item in a fantasy game.
    (5)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  10. #179
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Quote Originally Posted by Okiura View Post
    the problem with the current crafting system is that i would rather spend 100k on a piece of cloth armor than spend 30min gathering all the necessary mats to make the 30 things to make the one piece of armor...fuck everything about that.
    and i'd rather buy my exp from a NPC then go out and kill mobs ^^
    And then the next step is:

    I'd rather pay $10 to get 100k xp in game.
    (4)

  11. #180
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Amineri View Post
    That completely makes sense, and I 100% agree that it needed to be adjusted. I can even go you one better. Here's an example of a completely ridiculous recipe that ABSOLUTELY needed to be changed.

    White Skillet:
    Armorer 25 (appr) to create
    White Skillet is a rank 17 CUL mainhand tool (yes seventeen)
    Ingredients:
    Iron Plate (to make the pan)
    Tin Ingot (to make the handle)
    White Enamel (inside of pan)
    Blue Enamel (outside of pan)

    It makes a pretty-looking pan. The ARM rank might be too high, considering it's 8 ranks above the use rank. But, here is the realy problem: white enamel.

    White stainsand only can be obtained from a grade five quarry point in Coerthas. There is EXACTLY one quarry point in the entire world that you can get it from. This means pretty much a rank35+ miner to get the stainsand. Plus it's a rare drop. Plus, the cave is guarded by r45+ gigantoads and r40+ ghosts. Then once you have the stainsand, it's a rank 45 ALC synth to make the white enamel. I was lucky enough to get two stainsands, because my r48 ALC LSmate blew up the first one.

    This recipe is clearly broken. The difficulty involved clearly puts the price far beyond what a typical rank 17 CUL should be expected to pay.

    However, instead of just adjusting the recipes, they are massively wholesale reducing the to the simplest of all existing recipes. Recipes like Walnut Masks, or Oak Canes will now be every recipe. Some recipes were too easy to acquire materials for, and the result was too good ([item]Jade Crook[/item], for example). Instead of balancing it out so that lower rank recipes were simpler, and the higher rank items (that needed it) were more complex, every recipe in the game seems to be drastically simplified.
    Agree. But apparently then either people felt that this was the direction SE needed to take OR SE misunderstood what was being reqeusted. I can't answer that only the Dev(s) or Yoshi can. Personally it still sounds ridiculous the things that need to be done in order to make certain items such as the one you used as an example and that's been my quandry since OB. I would be excited because I was ranking up Wvr to make a cowl only to find out... oh sh*t, I need to be rank WHAT to make that sleeve?! O.o Wtf?

    Alot of this is why I didn't take to crafting that much in XI. I reached a really low crafter level in certain crafts just to make easy crap that sold like gang busters on the AH. I made decent gil but the rest was way to annoying and nowhere NEAR fun. I felt different with XIV's system until the above mentioned happened.
    (0)

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