Cough Cough, Dia, DiaII, DiaIII

Cough Cough, Dia, DiaII, DiaIII



I think so.
I don't follow the lore but Fluid Aura isn't a healing spell and uses water.
Personally, having a neat hurricane like spell would of been pretty cool too.
Also don't know how MANY skills we all get, but the WHM showed 5 new skills.
You just gotta cross your fingers at this point.


I wanna drown a sahagin in a holy water bubble.
I do agree with the other poster though, from the info they gave us it seems most of the healers are losing their identities in favor of balance. I hope that isn't the case, but it seems to be. I don't see what's wrong with the current system. =/
If you follow the quest line you find that she doesnt draw on the elementals at all, she draws the power from within herself, like her mother did which inevitably led to her mothers death, you are trying to show her the truth of borrowing power from the elementals to save her life.I had interpreted that bit as "healing is water", or at the very least, not earth or wind, since healing is all that Sylphie can do. Of course, since it's not outright stated, you are free to interpret it as you wish.
Either way, it doesn't seem like new water-based offensive spells are planned for now.
How about summon slimy eel?
Gross and watery.
https://www.youtube.com/watch?v=FRkTxUVSe9k
This could be a real thing for WHMs. Summon this eel, it kills everything.
I want to point out that while, yes, Fluid Aura and Esuna are water based, the rest are debatable. They have a general 'buff' aura, which is blue coloured; all buff abilities have it, not just WHM. I see the aura for buffs as just a 'support' aura, one that bestows a buff.
The current spells which are Water-based are:
Fluid Aura
Esuna
Leeches
Raise
Embrace (both faeries)
Whispering Dawn
Resurrection is oddly enough wind-based.
However, it does seem that Astrologian pulls on the water element for their healing spells; their aura is definitely blue in both the PAX teaser and the Job Actions video when they cast the shown healing spells. Maybe its to highlight their significance as their heal capabilities being based on their respective stance i.e. more supportive based heals.
Last edited by tjw; 05-29-2015 at 05:02 PM.
Please wear steel underwear while swimming on the ocean.https://www.youtube.com/watch?v=FRkTxUVSe9k
This could be a real thing for WHMs. Summon this eel, it kills everything.


fluid aura II maybe?
it could be a root instead of a knockback with either slightly more damage on cast or adds a dot?
just a random idea
i do like the thought of more water spells irregardless of how they work


To those wondering where cure being water based comes from, in 1.x there was an NPC who specifically stated cures were water based, however if you looked in the spells description it was considered elementally neutral. The old cure animation and sound effect made it quite clear it was water based too, the new one isn't quite as obvious.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote






