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  1. #41
    Player
    Pylfer's Avatar
    Join Date
    Aug 2013
    Posts
    149
    Character
    Xanthe Dreadcasque
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    Cough Cough, Dia, DiaII, DiaIII
    (4)

  2. #42
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 81
    Quote Originally Posted by VoltaAsura View Post
    But lorewise, aren't all cure spells water spells? Technically, you would be correct if that is indeed the case.
    I think so.
    I don't follow the lore but Fluid Aura isn't a healing spell and uses water.
    Personally, having a neat hurricane like spell would of been pretty cool too.
    Also don't know how MANY skills we all get, but the WHM showed 5 new skills.
    You just gotta cross your fingers at this point.
    (0)

  3. #43
    Player
    AutumnsHollow's Avatar
    Join Date
    Sep 2013
    Posts
    133
    Character
    Autumn Hollow
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    I wanna drown a sahagin in a holy water bubble.

    I do agree with the other poster though, from the info they gave us it seems most of the healers are losing their identities in favor of balance. I hope that isn't the case, but it seems to be. I don't see what's wrong with the current system. =/
    (2)

  4. #44
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by GentilDruide View Post
    I had interpreted that bit as "healing is water", or at the very least, not earth or wind, since healing is all that Sylphie can do. Of course, since it's not outright stated, you are free to interpret it as you wish.

    Either way, it doesn't seem like new water-based offensive spells are planned for now.
    If you follow the quest line you find that she doesnt draw on the elementals at all, she draws the power from within herself, like her mother did which inevitably led to her mothers death, you are trying to show her the truth of borrowing power from the elementals to save her life.
    (2)

  5. #45
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    How about summon slimy eel?
    Gross and watery.
    (1)

  6. #46
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by nuyu11 View Post
    How about summon slimy eel?
    Gross and watery.
    https://www.youtube.com/watch?v=FRkTxUVSe9k

    This could be a real thing for WHMs. Summon this eel, it kills everything.
    (1)

  7. #47
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by desufin View Post
    Fluid Aura, Esuna, Shroud of Saint, Presence of Mind, Divine Seal and Cleric Stance are the current water based abilities in CNJ/WHM arsenal. There's more than people realize.
    I want to point out that while, yes, Fluid Aura and Esuna are water based, the rest are debatable. They have a general 'buff' aura, which is blue coloured; all buff abilities have it, not just WHM. I see the aura for buffs as just a 'support' aura, one that bestows a buff.

    The current spells which are Water-based are:

    Fluid Aura
    Esuna
    Leeches
    Raise
    Embrace (both faeries)
    Whispering Dawn

    Resurrection is oddly enough wind-based.

    However, it does seem that Astrologian pulls on the water element for their healing spells; their aura is definitely blue in both the PAX teaser and the Job Actions video when they cast the shown healing spells. Maybe its to highlight their significance as their heal capabilities being based on their respective stance i.e. more supportive based heals.
    (0)
    Last edited by tjw; 05-29-2015 at 05:02 PM.

  8. #48
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Adire View Post
    https://www.youtube.com/watch?v=FRkTxUVSe9k

    This could be a real thing for WHMs. Summon this eel, it kills everything.
    Please wear steel underwear while swimming on the ocean.
    (1)

  9. #49
    Player
    Kukajoo's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    639
    Character
    Quin Decim
    World
    Adamantoise
    Main Class
    Viper Lv 100
    fluid aura II maybe?
    it could be a root instead of a knockback with either slightly more damage on cast or adds a dot?
    just a random idea
    i do like the thought of more water spells irregardless of how they work
    (0)

  10. #50
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    To those wondering where cure being water based comes from, in 1.x there was an NPC who specifically stated cures were water based, however if you looked in the spells description it was considered elementally neutral. The old cure animation and sound effect made it quite clear it was water based too, the new one isn't quite as obvious.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

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