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  1. #111
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Why does everyone say "WoW clone" and "WoW theme park?" Do people not realize that WoW itself is a clone, borrowing countless elements from earlier games such as Ultima Online and Everquest? Truthfully, you should be saying Everquest theme park when making comparisons to modern MMOs.
    (7)

  2. #112
    Player braneri1's Avatar
    Join Date
    Apr 2014
    Posts
    88
    Character
    Sylvia Courtois
    World
    Brynhildr
    Main Class
    Conjurer Lv 60
    I would have no interest in this at all.
    (0)

  3. #113
    Player
    Maikal's Avatar
    Join Date
    Feb 2012
    Location
    Da Block (Grid)
    Posts
    78
    Character
    Van Yves
    World
    Hyperion
    Main Class
    Rogue Lv 90
    I would absolutely play it, if only to reminisce about the old days and enjoy the beautiful graphics/music that 1.34+ had to offer. For all it's various failures, 1.0 did plenty of things right, especially after Yoshi P took over and began exerting his influence. However, I believe I've probably become a little too spoiled by the quality of life features of 2.0 to stay in 1.0 indefinitely. It certainly would be a sweet vacation though, short lived though it might be.

    One point I'd like to add: It seems most of the anti-1.0 forum members either never played more than a very tiny portion of it, not at all, or never experienced the 1.34b and beyond versions of the game. I'm not at all sorry to say, that wholly invalidates those specific commenters opinions of 1.0.
    (1)

  4. #114
    Player
    reiichi's Avatar
    Join Date
    Sep 2013
    Posts
    264
    Character
    Franz Renatus
    World
    Balmung
    Main Class
    Astrologian Lv 100
    SE posed OP's question to users. ...the general answer was "no".

    Personally, I'd like to see a return of 1.0, even if it was just a single-player game at that point. There's something kinda special about seeing one's own character in the cutscenes, not to mention the wealth of lore/dialogue that wasn't carried over into 2.0 or put on the 2.0 collector's edition bluray.
    (2)

  5. #115
    Player Battlewrench's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Haru Degurechaff
    World
    Brynhildr
    Main Class
    Pugilist Lv 65
    I never played it before since at the time my pc wasn't up to par. I would like to atleast try it. Looked like a work in progress version of FFXI 2 and honestly that's what I want.
    (1)

  6. #116
    Player
    VoltaAsura's Avatar
    Join Date
    Feb 2012
    Posts
    533
    Character
    Volta Asura
    World
    Excalibur
    Main Class
    Thaumaturge Lv 61
    I would go back in a heartbeat, yes.

    I loved what the game became towards the very end - and I don't care much about what others disliked about the game.

    The entire time I played, I was very content and always had a lot of stuff to do ! I was totally in love with 1.0.

    XIV was my first time properly playing an MMO (by this, I mean starting around launch). The only other mmo I played before was XI, and I joined around the time Abyssea was released...this meant I was years behind in content, leveling, and to top it off - apparently that's when most of the subscriber base left the game ! Great time to join. The longer I played, the more barren the game became and it also became increasingly difficult to get content done or even form a party to level up.

    Before XIV came out, I decided I was going to get XIV and dive in while everything was new and everyone was on a level playing field. While I loved XI, I felt I picked it up way too late and missed out on a lot of the content and experiences that people who had played before me had. I didn't want that for XIV. I was not a hard core raider at the time (when I got 1.0). I was completely new to the term "end game", so most of the gripes the naysayers had were no concern or annoyance to me.

    I also cannot comment on 1.0 without giving appreciation to the amazing people I befriended while I adventured in 1.0. Most in particular Encore, who is still a FC on Excalibur to this day. They opened up my eyes to a lot of things that I truly did not know even existed in the game, and instilled a mindset in me to always strive to be a better player. I wouldn't be the player I am today had I never met any of them (the core members at least).
    (3)

  7. #117
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    To the people pointing out that very few legacy players logged in during the "1.0 reboot" in November 2012, I think you're forgetting that the Alpha had started at that point, or thereabouts. A lot of people that I knew from playing the game got into the alpha or early in the closed beta. It makes complete sense to me that people wouldn't go back at that point.

    There was also the air of closure after the final event. Part of the reason that I didn't go back was because it would have felt awkward, especially since I was all ready playing ARR in the alpha.

    The reason Yoshi P rebooted the servers was because 1.0 players wanted to be able to see their friends, and not fall out of touch, but a lot of us ended up playing together in the alpha/beta for ARR, anyway, so there was no need for it. If SE brought back a 1.0 server today then I think a lot of people WOULD try it out. There was a lot in that world that even I missed out on because I just never thought to try to get past the level 90 morbols in the shroud, or regions that have been removed from zones like coerthas. It would be pretty cool to go back and just run around.

    I still go back to games like RO and TERA from time to time, even though I'm not super committed to them like I am to XIV. I do this because I enjoy them, and they remind me of fun times that I had playing them before. I think that a 1.0 server could be fun to run around in for former 1.0 players, as well as those curious just to see what it was like. What harm could it do? The worst case scenario is that SE does not get enough traffic to justify keeping it alive and they flip the switch, yet again.
    (3)

  8. 05-29-2015 10:41 AM

  9. #118
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,380
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    That's not entirely correct though. The 1.0 servers were reactivated a week later on November the 18th and were finally shut down for good on December 31st 2012. The Alpha Test meanwhile, was completed on December 27th, and was not running 24/7, so this argument that those who would have been interested in playing 1.0 again were distracted by the ARR Alpha Test therefore just doesn't hold weight.

    Not to mention the Alpha only had a very small pool of testers - the 1.0 Forum was filled with threads from plenty of angry 1.0 players complaining that they missed out on getting into the Alpha and a perceived notion that those that "didn't deserve to play the Alpha" got in, it became a rather sordid affair all round (the 1.0 Forum archive still has these threads if you curious). And it should go without saying that Phase 1 of the Beta Test did not start until early February 2013, over a month after 1.0 shut down permanently.

    No, 1.0 players didn't ignore 1.0's reactivation because they were too busy Alpha testing ARR, they ignored it because they didn't want to play it anymore, it's as simple as that. I guess it comes down to that old saying, "You don't know what you have til it's gone."
    (4)
    Last edited by Enkidoh; 05-29-2015 at 10:54 AM.

  10. #119
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Enkidoh View Post
    No, 1.0 players didn't ignore 1.0's reactivation because they were too busy Alpha testing ARR, they ignored it because they didn't want to play it anymore, it's as simple as that. I guess it comes down to that old saying, "You don't know what you have til it's gone."
    The alpha began in November if I remember correctly. I distinctly remember getting an invite very shortly after 1.0 ended. This was the key factor in why I never went back and reloaded 1.0.

    Outside of the start of alpha I think that the timing of the 1.0 relaunch was a big contributing factor to why people did not relog. The servers came back up shortly after the final event of 1.0, when we got the trailer for ARR. People were looking forward, and they weren't interested in playing 1.0 because 1.0 had an awesome sense of closure. I think that it was a small group of people who wanted the servers to go live again to begin with, add that ending, the start of alpha/beta tests, and that nothing that they did would carry over to 2.0, I think it makes perfect sense that people did not relog in November of 2012.

    It's not November 2012. The community is much larger, and there are a lot of curious and nostalgic players. I think that a for-fun and modded 1.0 playground would actually see some decent activity.
    (2)

  11. #120
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    i wouldn't mind, just to see how it was.

    maybe play through it for the story, if i could manage to sit through the entirety of it.
    (1)

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