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Thread: RIP Aurum Vale

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  1. #1
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I hope we get Aurum Vale Hard. Hell, I hope we get Aurum Vale Extreme. I really like that place in a Brayflox "Oh, we have large rooms we can wander around in instead of following linear paths" kind of way.
    (1)

  2. #2
    Player
    VoltaAsura's Avatar
    Join Date
    Feb 2012
    Posts
    533
    Character
    Volta Asura
    World
    Excalibur
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by NovaLevossida View Post
    I hope we get Aurum Vale Hard. Hell, I hope we get Aurum Vale Extreme. I really like that place in a Brayflox "Oh, we have large rooms we can wander around in instead of following linear paths" kind of way.
    Unfortunately they more than likely won't do this - a dev have commented on this in the past before. Any dungeon from 1.0 will not get a hard mode in 2.0/3.0. Has something to do with the dungeon layout?
    (1)

  3. #3
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by VoltaAsura View Post
    Unfortunately they more than likely won't do this - a dev have commented on this in the past before. Any dungeon from 1.0 will not get a hard mode in 2.0/3.0. Has something to do with the dungeon layout?
    Thats too bad. DD looks like it has a lot more to it. Some areas that looked far more interesting than the original.
    (0)