I hope we get Aurum Vale Hard. Hell, I hope we get Aurum Vale Extreme. I really like that place in a Brayflox "Oh, we have large rooms we can wander around in instead of following linear paths" kind of way.


I hope we get Aurum Vale Hard. Hell, I hope we get Aurum Vale Extreme. I really like that place in a Brayflox "Oh, we have large rooms we can wander around in instead of following linear paths" kind of way.


Unfortunately they more than likely won't do this - a dev have commented on this in the past before. Any dungeon from 1.0 will not get a hard mode in 2.0/3.0. Has something to do with the dungeon layout?



Thats too bad. DD looks like it has a lot more to it. Some areas that looked far more interesting than the original.
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