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  1. #41
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by GenJoe View Post
    Even separating FC/personal housing, I think it's too late to do that, they should've just waited to perfect the player housing before rushing it out intermingled with FC houses, but they didn't.. Too late to go back now.
    You know, if ARR and Yoshi-P have taught us anything, it's never too late to scrap what didn't work and build it better than before. I'm holding out a small spark of hope (very small) that perhaps their silence is because they are working something up behind the scenes and all this will be a less than fond memory in a few months.

    The level of complexity that this has introduced into the economy is dangerous. They are taking good steps by adjusting the power crafters have. The next step is cutting down the sheer number of reasons folks might want to turn to RMT
    (0)

  2. #42
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Souljacker View Post
    They are taking good steps by adjusting the power crafters have. The next step is cutting down the sheer number of reasons folks might want to turn to RMT
    I don't see the specialist and scrip systems doing that much to level out the playing field on crafting, and the only other way to reign in crafters is to make everything crafted worthless. The casual crafter can spend 3 months building up subpar gear with scrips to do recipes that have become slow selling and low profit, take that omnicrafters.

    They are widening the gap between the dungeon runners and the top raiders, while trying to lower it between the casual crafter and the master crafter. The problem is the top tier raiders and the top tier crafters feed each other early in new content, you can't boost the top raiders without boosting the top crafters.
    (0)

  3. #43
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    The only way to close the income gap between crafters and the rest of the population is to make crafting more accessible to a wider audience.. No amount of specialization or ease of master crafting will accomplish that.. Some people just don't want to craft, only way to change that is to make crafting completely trivial as a 1-click system and that's not what FF14's crafting system is all about.


    Quote Originally Posted by Souljacker View Post
    You know, if ARR and Yoshi-P have taught us anything, it's never too late to scrap what didn't work and build it better than before.
    I like your optimism, but note that 1.0 release of the game was a huge failure over every aspect of the game, it was the consensus among players and developers alike.
    Now, this housing issue, it's just one small aspect of the game, very essential to some players, but still one aspect.. I hope SE fixes it too honestly, but I just don't see it happening.

    Honestly, if SE could implement some kind of a trailer park-esque system where all houses are inherently instanced, but there are 3 zones (snowy/beachy/urban) that can each hold about 300-400 houses, so it would have to be about the size of Coerthas each but only make 1 copy of this zone, not multiple of the same stuff..

    Then SE implements rents to have your instanced house take up an actual plot on these new housing zones, I would love that system.. Then each aetheryte to the house could have a code to be used, for example if you wanted to visit my house, you use the Snowy Housing area teleport and type in #400192, then whoosh you teleport right in front of my house and the number can be attached to my search info or something.. THAT to me, is what my ideal housing situation would be. I just don't see that happening though
    (1)
    Last edited by GenJoe; 05-28-2015 at 04:33 AM.

  4. #44
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Please no. I am so burned out on crafting things, I was expecting this to be a one time buy deal. I do not feel like crafting more I want to enjoy other aspects of the game x.x
    (4)

  5. #45
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    I would imagine a steady flow of gil from simple game related activities would be needed to make this work because why in the world would i get home from my real job only to grind away on crafting to ensure i don't lose my house? I'm about to unlock my third masterbook II (in prep for the 3 specialist in HW) and ill tell you right now... crafting when you don't really need to do it is fun, but crafting when you HAVE to do it F'in sucks. So unless the rent is ridiculously cheap and is only really used to weed out the ones who don't get on or the game dailys/missions start feeding you gil easily so i can focus on other things then this is just a shower thought with no real traction at all. Oh and just curious OP... do you own a house?
    (2)
    "Try not. Do or do not. There is no try."

  6. #46
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I think it's a bit late to add a rent system in. If it was launched like that, fine, provided there was an eventual cut off point where you finish paying and just own the place. That would have absolved a lot of the qualms with the ridiculous initial cost, if they had instead spread it out over several installments with failure to pay first adding to the cost and later losing you the plot. Going back and adding that in now would just be a disaster though, I don't play this game to pay virtual rent. It would need an eventual cut off and ability to pay in advance in my opinion, and with that it doesn't solve the shortage of plots very well.

    All they need to do is implement a similar system to Free Company leadership; You don't log in for X days, you lose the land. Slap the furniture and some Gil on an NPC for people to pick up, and done. Sure people will complain about losing their house, but if they're not even logging in they really shouldn't have it, they wont even notice until they come back. If they get most of the furniture and some Gil in compensation then everything seems fine to me, perhaps remove that stupid resale restriction on furniture as well.

    People who don't play lose their plots, if they want them back, well... People who don't play lose their plots, they could always obtain another plot the same way someone just obtained theirs, it's not like they'd be in the same situation as people who currently want a plot. Ideally though, they'd go "No, I didn't really use it before, so I wont waste time buying another one". SE really shouldn't avoid implementing something like that because people might see the lost land and just quit, those are the kinds of children they should want playing their game, and unlike the whole hardcore/casual argument with regards to subscribers, this wouldn't have a massive impact on subscribers because housing is in short supply anyway.
    (1)
    Last edited by Nalien; 05-29-2015 at 08:44 AM.

  7. #47
    Player
    Haru's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    511
    Character
    Haru Miaru
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Yeldir View Post
    Clipped
    There is no way im paying 250,000g - 500,000g a month just to keep my small plot of land + house you are absurd. What they should do is create an entirely new plot for renters and leave us who paid outright for our homes alone. Let alone how you think new players could afford this ridiculous high price.
    (2)

  8. #48
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Haru View Post
    There is no way im paying 250,000g - 500,000g a month just to keep my small plot of land + house you are absurd
    Mmhm, which would mean another open plot for people to buy once you give it up
    Quote Originally Posted by Haru View Post
    What they should do is create an entirely new plot for renters and leave us who paid outright for our homes alone. Let alone how you think new players could afford this ridiculous high price.
    New and old doesn't matter in terms of purchasing power, it's up to the individual. There are plenty of new players that can afford housing, but can't because all the plots are taken up by people who made a few million gil back in the day and just let the house sit without doing anything with it.

    I understand that upkeep will alienate part of the playerbase, but that's the entire premise of the idea, alienate part of the player base that don't care enough to make the extra rent, then it will free up houses.. Couple that with letting people trade houses, it will give home ownership a much needed rotation rather than being stale and owned by the same people forever until SE adds new wards, then a few more people will join the ranks but the idea will still be the same, only a minority of the playerbase who happened to buy the house in time will get to keep it forever and majority of the players don't even have a chance to ever get one.

    Ideal solution would be to add more wards, but SE has shown us again and again that they're not capable of just doubling and tripling wards whenever there's demand.
    Seriously, 250k or 500k gil sounds like a lot but that's price of a couple of good tier IV materia.
    (0)
    Last edited by GenJoe; 05-29-2015 at 09:28 AM.

  9. #49
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by GenJoe View Post
    Ideal solution would be to add more wards, but SE has shown us again and again that they're not capable of just doubling and tripling wards whenever there's demand.
    What? The last time they gave us new Wards they did so by doubling the number by adding subdivisions... There is no reason to believe they wont eventually do the same in the future... So what if they can't do it at the drop of the hat? They can and they will, the only real issue with housing is plots owned by people who aren't even playing, but there are much better ways to deal with that than forcing people to pay absurd amounts rent... That would just destroy the enjoyment of housing for the majority because it stops being something fun and starts being Tenant Simulator.

    Quote Originally Posted by GenJoe View Post
    Seriously, 250k or 500k gil sounds like a lot but that's price of a couple of good tier IV materia.
    Honestly, to me that doesn't sound like a lot. I've got enough to last me a couple years as it is already, and I could certainly make more easily. I'm against this idea solely because it is simply unfun. Anyone with a house probably wouldn't have a hard time making that amount unless they make Gardening available to absolute everyone and that little economic bubble bursts. This wouldn't really achieve anything with that in mind, only people who aren't playing would lose their plots, but like I said, there are far better ways to go about doing that. Ones which don't sap the fun out of housing.
    (2)
    Last edited by Nalien; 05-29-2015 at 10:13 AM.

  10. #50
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by GenJoe View Post
    I understand that upkeep will alienate part of the playerbase.
    You mean the majority of the playerbase.

    I dunno. To me your idea seems counterintuitive. You wouldn't be opening housing to more of the playerbase, but even less than before.

    I personally could pay hefty rent and it wouldn't make me bat an eyelash, but, aside from not liking rent in any shape or form, I'd be completely against paying rent simply so the, more or less, "rich" could be the only ones in the housing areas. lol

    Edit: but I'm totally for a system that takes away houses from people who've been unsubbed for long periods of time. Maybe three months of being unsubbed is fair?
    (1)
    Last edited by Elim; 05-29-2015 at 10:34 AM.

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