Quote Originally Posted by Nephisto View Post
I don't know what is the best ratio tank/healer/DPS, but with Heavensward, there will be 3 tanks, 3 healers, 4 ranged-DPS and 3 melee DPS. Maybe the next jobs must be a tank, a healer and a melee DPS, starting by the melee DPS. I would like to see the Samurai as a tank, the Chemist as a healer (TP-based healer) and the Red Mage as a melee DPS, but with mechanics more like Mystic Knight and a mixt of spells (MP) and skills (TP).

The Astrologist sounds like a merge of Oracle with Gambler, so I don't think we are gonna to see this jobs. Time Mage and Green Mage will only get the same buff and debuff spells of the already existing DoM jobs, so it's not going to happen.
No, just no to bolded...already fudged it up by making DRK a tank