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  1. #21
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    If tanks and healers were able to deal the same damage as dps it would essentially make dps obsolete since a tank could have all the defense in the world and healers can...heal, why take a squishy dps?
    (0)

  2. #22
    Player
    Asmodaeus's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Asmodaeus Doppeldenk
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Since all the old classes/jobs have their roots somehow in 1.0 (I guess this also applies to some extend to Rog/NIN because class + job crystal system) I think it is possible that the upcoming ones, which are totally new developed will play quite different and feel more fleshed out in the mechanics department. Maybe the updates in the addon will put the old ones more in line with the new ones, but what I´ve read so far, especially the stuff about the Astrologian leads me to believe they will be a bit more complex then what we already have.
    (0)
    Last edited by Asmodaeus; 05-28-2015 at 10:50 PM.

  3. #23
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Airget View Post
    Eh, that can easily be reduced by making the range of ability extremely short aka in melee range. Heck if it does become a problem SE could just make it where the ability can only be used on a tank role.
    This is where the crafty ninja reigns supreme, waiting for the off-tank to be in an advantageous position to make them the main tank and table flip the group.
    (0)

  4. #24
    Player
    Spiritreaver1217's Avatar
    Join Date
    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by VargasVermillion View Post
    If tanks and healers were able to deal the same damage as dps it would essentially make dps obsolete since a tank could have all the defense in the world and healers can...heal, why take a squishy dps?
    Contributing some extra damage is one thing. With as much as the devs have said they are sticking with the whole trinity of class roles, if healers or tanks actually were to start eclipsing full DPS jobs, you can believe adjustments would be incoming.

    Nothing wrong with a little lateral progression after all, especially in endgame settings. A bit of extra 'oomph' here and there will make clears smoother.
    (0)

  5. #25
    Player
    Kiaris's Avatar
    Join Date
    Jun 2013
    Posts
    73
    Character
    Kiaris Moonskar
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    This makes WHM and SCH pretty appealing.
    (0)

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