Results 1 to 10 of 69

Hybrid View

  1. #1
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Alkimi View Post
    You have to remember though that XI had in-combat gear swaps and differing stat modifiers for weapon skills, which gave them a lot more freedom with gear stats. It was a stupid system but it's why they could do it.
    On the contrary, it was one of the best features. People hunting rare monsters for that lessened summon perp cost or stacking attack bonuses for special moves. In truth, there was no real 'best in slot' for a lot of jobs, and the equipment used by players was as diverse as the players themselves.

    Admittedly, we could swap mid-combat but there were plenty of pieces which were good for just about every occasion.

    Also, I find it amusing you consider FFXI to be 'unbalanced as hell' considering we're not exactly looking at the most balanced game in FFXIV either. In fact, the current item level system is as broken as hell with players able to power through most content simply because they outgear it by miles. An item level increase means an increase in ALL stats at once, meaning older content is now considerably easier. FFXI doesn't really have that issue unless it's specific pieces like the Relic and Empyrean weapons.
    (4)

  2. #2
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lemuria View Post
    On the contrary, it was one of the best features. People hunting rare monsters for that lessened summon perp cost or stacking attack bonuses for special moves. In truth, there was no real 'best in slot' for a lot of jobs, and the equipment used by players was as diverse as the players themselves.
    Agreed. I knew plenty of players in XI that didn't have "the ultimate Best In Slot" for the time (unlucky with NM drops), but with Horizontal Progression gearing, they were absolutely still very viable and we cleared content just fine (farming Sky, Sea, Dynamis, HNMs, etc.).
    (3)