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  1. #21
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    One thing to consider, though it's not necessarily a bright side, is that in the future, top-of-the-line gear might gravitate toward job specific. Right now, best-in-slot gear is mostly multiclass - there's one set for tanks, one set for healers, etc. That may not be true in the future. Given that SE is apparently moving toward a "token" system for the Alexander drops, this seems more likely than ever - the biggest reason for a token system would be if there's such a wide variety of items that it's unreasonable to expect a player to grind until their drop happens to randomly appear.

    This would, at least temporarily, solve the same glamour for two different classes problem, since two different classes couldn't wear the same BiS gear.

    Quote Originally Posted by Ultimatecalibur View Post
    True, this is an important fact to remember: In a digital database, an "empty" slot contains the exact same amount of data as a slot with something in it. Every time you add a slot it increases the amount of item data on every item.
    This is a valid point - but it's something SE could have avoided by not tying glamour to specific items in the first place. Players should have been allowed to glamour their equipment slots, rather than specific pieces of gear. Give each player, say, a hundred glamour templates that they can store (each glamour template representing a full set of armor, weapon, and accessories) and don't bother storing any glamour information on specific pieces of equipment. That would allow for several "looks" for each class. This could run into issues with gear restrictions (what if a player tries to apply a heavy armor template to a mage job?) - but honestly, those restrictions are silly and inconsistent anyway, and should just be done away with.
    (3)

  2. #22
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    To be fair, at least he said that it wasn't impossible. They just obviously have other priorities, when it comes to adding/fixing features that will potentially increase the character data. Armory chest limitations is a bit more of a game-breaking issue, especially with the new jobs coming. In comparison, this issue is more of an annoyance, if anything.

    However, I do hope the developers realize that this issue isn't going to go away. I'm gong to guess that people will be making even more noise, especially with the expansion, since we may be getting up to three jobs sharing armor and glamours.
    (1)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  3. #23
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,813
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I have a question... What if glamours were handled similarly to fantasia? In that you'd have your character in a sort of "dressing room" where you can swap out different sets of armor, etc. for glamour purposes. Would that free up the server load since you're not really having to use inventory slots in the same way things like hair color, eye color, etc. don't take up slots?
    (1)

  4. #24
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,779
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by tymora View Post
    Since you think you know so much, please kindly elaborate the "ways" that don't transmit more data.
    Better yet, you could just have Yoshi walk down the hall to the broom closet where SE keeps the FFXI dev team and ask them how they do glamour. It's similar to FFXIV's gear sets, you equip the gear you want as glamour and then save it as a set. I think you can even change your actual equipped gear without changing your style too.

    Currently in FFXIV, glamour data is attached to items. Yoshi's solution to this problem sounds like he would add more space for glamour data to every item. Then you could glamour one item to have multiple appearances, but that data would all be transferred because it lives on that item. So you would be sending two full sets of glamour data. If glamour data was saved the same way gear sets are, the game would only need to transmit the currently equipped set.
    (0)

  5. #25
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Why doesn't someone ask at these events when will they have the server capacity for these QoL stuff? >.>. And what prevents them from upgrading it when they claim to have 4m subs, as money shouldn't be too much of an issue anymore.

    http://www.ign.com/articles/2015/05/...paign=Blogroll

    Source of where it says 4m subs lol
    (1)

  6. #26
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by LineageRazor View Post
    One thing to consider, though it's not necessarily a bright side, is that in the future, top-of-the-line gear might gravitate toward job specific.
    It is this way for DPS. Yeah, NIN shares some lower tier gear since it's a late comer, but other than that, and in the latest tiers, left-side gear is all JSE for DPS jobs.

    It's only healers and tanks that share...

    Quote Originally Posted by Fawkes View Post
    Better yet, you could just have Yoshi walk down the hall to the broom closet where SE keeps the FFXI dev team and ask them how they do glamour. It's similar to FFXIV's gear sets, you equip the gear you want as glamour and then save it as a set. I think you can even change your actual equipped gear without changing your style too.

    Currently in FFXIV, glamour data is attached to items. Yoshi's solution to this problem sounds like he would add more space for glamour data to every item. Then you could glamour one item to have multiple appearances, but that data would all be transferred because it lives on that item. So you would be sending two full sets of glamour data. If glamour data was saved the same way gear sets are, the game would only need to transmit the currently equipped set.
    FFXI is not the first/only game to do this. A number of games have done it like this: You have two sets of equipment slots. One is what you are actually wearing,t he other is what you appear to be wearing. If the latter is empty, you look like you're wearing whatever you're actually wearing. If the appearance-only slots are full, then that overrides what you're actually wearing. (A further alternative is to not actually require an item in those slots but to allow anything you've owned before, even if you've since junked it.)

    I'd really much prefer that system.
    (2)

  7. #27
    Player
    Etiken's Avatar
    Join Date
    Nov 2014
    Posts
    277
    Character
    Nissa E'yegha
    World
    Coeurl
    Main Class
    Scholar Lv 60
    Quote Originally Posted by BreathlessTao View Post
    Is SE on a 100GB/month data plan or some such? Seriously, I don't think I've ever heard devs of other games being this much concerned with data transfers, citing it this often, especially in case of an online only game. I'm sorry, but this is just ridiculous.
    I've never seen a game at this player scale where the devs have put this much time and effort to being so involved with the community. You probably have never heard about concerns with other games because the devs didn't give a crud if you knew that kind of stuff or not. You are on a need to know basis and you didn't need to know.

    But that isn't exactly how these guys run things. They clearly care a LOT about the community and our opinions. The problem is that there are thousands of different suggestions and opinions throughout the forum. We cannot and will not get everything. But we can ask! ^.^
    (1)

  8. #28
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Etiken View Post
    I've never seen a game at this player scale where the devs have put this much time and effort to being so involved with the community. You probably have never heard about concerns with other games because the devs didn't give a crud if you knew that kind of stuff or not. You are on a need to know basis and you didn't need to know.

    But that isn't exactly how these guys run things. They clearly care a LOT about the community and our opinions. The problem is that there are thousands of different suggestions and opinions throughout the forum. We cannot and will not get everything. But we can ask! ^.^
    And we will ask.

    Making requests on this forum is almost a RNG game in itself, and personally, I find it much more enjoyable than materia overmelding (better odds too).
    (1)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  9. #29
    Player
    Yumeijin's Avatar
    Join Date
    May 2015
    Posts
    2
    Character
    Adryn Hawke
    World
    Brynhildr
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Etiken View Post
    You probably have never heard about concerns with other games because the devs didn't give a crud if you knew that kind of stuff or not.
    Doubtful. Game Devs for other MMOs tend to be just as open about where their limitations lie, especially because a technical limitation gives them a lot more validity to avoid action than one caused by prioritization or planning.

    Quote Originally Posted by Etiken View Post
    But that isn't exactly how these guys run things. They clearly care a LOT about the community and our opinions. The problem is that there are thousands of different suggestions and opinions throughout the forum.
    The problem is they don't look at the missteps others have made before making their own decisions.

    In any case, I've never seen any game company complain that they couldn't improve a system for fear of the server load, let alone one that is already a multi-million dollar company with a sizable subscription profit to draw from.
    (0)

  10. #30
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by BreathlessTao View Post
    Is SE on a 100GB/month data plan or some such? Seriously, I don't think I've ever heard devs of other games being this much concerned with data transfers, citing it this often, especially in case of an online only game. I'm sorry, but this is just ridiculous. From all we've heard, data storage on the servers is already a huge strain as well. Go on increasing it, it will be even more of a problem (same thing with the housing wards btw). A
    I can tell you why this is the case.

    But before I do, go download LOTRO, log in and try running around all the zones. What you will find is a game that has added too much data transfer through addons/expansions and free content. You can have the very *best* PC stats in the world, yet you will constantly lag and crash while zoning, running around, or doing just about anything for that matter. I *used* to run around the world on the highest graphic settings for the game many years back, but the more content they added, the slower the game became until you just about had to restart the client to simply zone into and out of buildings.

    What once was an amazingly fun game turned into a a horror freak show. (and most of this was all before it went F2P, it only got worse after that) People stopped playing for better/smoother/less laggy running games until the population is what it is now. A small fraction of what it was in its hayday. *This* is what SE seems to be doing by the choices they are making, and I wholeheartedly approve. I plan on playing this game for years to come and don't want to see it go down the same path as other MMO that have either already shut down or are on the verge of it.
    (2)
    Last edited by Rhas; 05-28-2015 at 05:17 AM.

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