In a heartbeat, if only to get the gear/mounts/achievements I feel that I was legitimately robbed of by the breaking of SE's promise (truth in advertising, folks, it is a thing).
No, the selling and buying of items was horrible. Want to sell something? Gotta wait till a patch and hope you get on early enough to get a spot in the markets. And then never leave. The game was incredibly easy, I was able to clear almost all of the content in a matter of 2 months. WAR and broken Steel Cyclone PT's to spike levels...no. Was it vastly better than launch? Ya, sure I guess. But it was still pretty bad.
Dang, I really wanna know was 1.0 THAAAAAAAAAAAAAAAAAT
bad lol.
No it wasnt that bad. Ive certainly played worse games that are more popular than 1.0 was. To those saying we had our chance... Who are you talking to exactly? 1.0 players didnt keep logging in because there was literally no progress, if you had been playing the whole time there was NOTHING to do so even the ones who loved it just waited for ARR (not knowing it would be a WoW clone mind you) we didnt find out what ARR would really be like til a few months later in Alpha. By then it was too late.
As for telling someone who never played it they were too late, Thanks captain hindsight, what would we do without you? The question is weather ppl would check it out and the answer is yes definitely. Now that ARR is popular there is a large amount who would check it out simply for story. That being said if this was a real topic, they should not add it exactly like it was because a MMO with a large world, no players, and no promise of progression is boring, it could be condensed into the point where 1.0 could be experienced solo or with a couple friends. Maybe even release it as a stand alone title instead of having a full server dedicated to it.
Umm, the lodestone is calling you a liar. You have barely finished any of the difficult content 1.0 had to offer. ARR is way easier on average content. Not even a hamlet run?No, the selling and buying of items was horrible. Want to sell something? Gotta wait till a patch and hope you get on early enough to get a spot in the markets. And then never leave. The game was incredibly easy, I was able to clear almost all of the content in a matter of 2 months. WAR and broken Steel Cyclone PT's to spike levels...no. Was it vastly better than launch? Ya, sure I guess. But it was still pretty bad.
Last edited by Peachy; 05-27-2015 at 10:16 PM.
So is this the first official "vanilla" servers thread? These things have popped up on the WoW forums like at least once a week since Burning Crusade.
I would come and play it in a heartbeat. Even if it was sub based model. I very much loved and enjoyed 1.0. I had 3 pc's capable of running it at respectable frame rates back then in 2010 and still have those pc's today running ARR. I wish they would enable a test server or at least make a server available somehow.
I feel neither here nor there on 1.23 server subject. However this piece of information is incorrect - it was never to be indefinite just until the release of ARR or when the servers were less than 50% active. As you say, the latter occurred.
I'd likely play it long enough to experience the original story, and then drop it and never look back...
It failed because progress was not saved. Would you play a game that there was no way to save your progress?And before you pass judgement, SE actually gave players a chance to have 1.23 retained in operation 'indefinitely' as a side game to ARR - dependent on logins though. Naturally, this failed after not even a month (I remember logging in and literally being the only person on my server). So that proved to SE once and for all, 1.0 was a lost cause. Accordingly, players had their chance to bring the game back and wasted it. In SE's eyes, there just isn't any point to reviving 1.0 because of this.
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