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  1. #11
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Souljacker View Post
    It's only natural to expect those crafters to now feel bait-and-switched.
    Very much so. What people don't realize is that there are some people who ONLY do gathering/crafting.. and for the entire duration of ARR, it's worked just fine.

    I happen to have a combat class at the ready but only because I did that before jumping into crafting, if I'd started crafting first, my combat class may have been stuck around lv 30 or so myself.

    First they throw out the desynthesis limit at us.
    Then now with HW, specialization.
    and also the MSQ lockout.

    It feels like SE is not wanting people to be just a crafter, there are more and more barriers to be a crafter now and you can't even do everything yourself, which was a big part of promoting FF14, that you don't need alts, one character can do it all.. Well, if you're into crafting, that hasn't been the case since Desynthesis came out and HW will introduce specialization which will also lock people into 3 classes at a time (whether that involves recipes, or just cross class skills, we'll have to see)

    So yes, we're getting shafted again and again, it's only natural that crafters voice their concerns at this point.



    Quote Originally Posted by LunaHoshino View Post
    snip
    No, the problem is.. SE gave people the illusion of this, life of a crafter deal. Sure there were SOME gates in ARR.. But technically after you get your chocobo, you could go on to craft to 4 stars without any problems.. My alt is exactly at that point right now, she has the chocobo unlocked and is within reach of 4 stars. So for the entire duration of ARR we were given this illusion of you can play the game however you want, then with the expansion all of a sudden, some of the crafters have to catch up their MSQ from level 20 all the way to 2.55

    Is it wrong that some of us had perceived a game where you could just be a crafter and nothing more? Because the game allowed it for the past 2 years perfectly fine without any issues, you can't blame some of us for feeling blindsided..


    Don't get me wrong, it's not like I'm not going to run through the hoops to get Ishgard unlocked, it will probably take me a good 3 or 4 days since I'm still on 2.0 MSQ, it's just something that could easily be prevented/fixed if SE didn't care so damn much about access to Ishgard due to lore reasons.. Really, that's the ONLY reason we don't get access to it before 2.55 because of lore.. Seriously? When you can walk around freely in Ul'dah after being involved in the huge shenanigan that just happened, that's perfectly fine but SE is so worried about accessing Ishgard prematurely for reasons of lore accuracy?
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    Last edited by GenJoe; 05-27-2015 at 05:05 AM.