As you said, it's a second chance (only a big gaming company like SE even gets the chance to do that, other MMOs would be dead) with the PS3, and I think if lots of console owners join and have fun and the new reviews which will certainly be done when it gets released on the PS3, word will spread that Final Fantasy XIV was changed in many ways and is a great game now (well, IF it becomes one).
Sure, they really hurt themselves with the first release, and bad reputation is hard to get rid of, but I think SE has people who gain their money just thinking of strategies on how to make people want to play the game.
Changing it into a F2P game is certainly not the right way.
Even though the games you named gained new players when going F2P, it's because their player numbers were already plummeting, and I think that's certainly not the kind of image FFXIV should show to the world when it's trying to get released for the second time.
You got the order wrong.
The only reason it's popular is exactly BECAUSE it is F2P and simple, not DESPITE that.
Do you really think people would play it if it required more than momentarily immersion (maybe yes) and if you actually had to pay monthly fees (most certainly not, even if it improved the game)?
Btw, I don't know where you heard about 300 million, but that number is obviously wrong.
Just this year (2011) the publisher released the number of accounts, globally there are about 8 million.
Although the number of accounts doesn't even mean a thing, because that also includes people who never played the game again after trying it for one minute.
But that's not the kind of game SE is trying to make.
FFXIV is an extremely different concept and while you CAN compare it with SOME korean MMORPGs, you can't compare it with Maple Story.
Games always had certain demographics they were aimed at, people with certain interests, and MS and FFXIV are very different in that aspect.



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