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  1. #11
    Player
    Gordon_Wolff's Avatar
    Join Date
    Jan 2014
    Posts
    1,658
    Character
    Gordon Wolff
    World
    Odin
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Sen_Terrechant View Post
    Personally, ive never thought we needed a rework. Most good players have never thought we needed a rework, and the only time ive been dissatisfied with SMN was during FCoB before the Ruin mana nerf.

    Ive never went BLM, and dont plan to. I still pull amazing DPS on my SMN.
    ^This
    So, so, sooooo much this!
    (3)

  2. #12
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Sleigh View Post
    Yeah he's been the Bane of every SMN thread so far. Don't let it Ruin your day. If rit bothers you too much, Sic the mods on him.

    Uh... I uh... Ok uh....

    You win
    (1)

  3. #13
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Akiza View Post
    You've won the battle now the Summoner population will be completely dead in 3.0 and they will main Black Mages since they are clearly better than Summoner in every way.
    You've been saying the Summoner population would go extinct around the time when Summoner was buffed, when FCoB came about, but people still play the job. Sure some have traded the grimoire for a staff, but nothing you've predicted has come to pass. It's fun. It's something for people that have no appreciation for how Black Mage operates, or how melee currently function.
    (1)

  4. #14
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Akiza View Post
    You've won the battle now the Summoner population will be completely dead in 3.0 and they will main Black Mages since they are clearly better than Summoner in every way.
    Personally, I prefer the SMN play style over BLM, in spite of its flaws. I like the mobility, I like being able to raise a dead healer while the other one focuses on keeping the rest of the party alive, and I like being able to throw up some DoTs / bane and move on to something else while my DPS ticks. The addition of what looks to be legitimate burst damage ability gives me even more hope for the job.
    (3)

  5. #15
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    The overreaction from players disappointed over lack of new egis is unreal.

    Even if Akh Morn doesn't float your boat (hint: if this is true, your boat is lame), it seems like a good bet that they are going to work on fine-tuning egi role-specific abilities and then roll out skins so that the caster summon can be Emerald Carbuncle, Garuda, or Ramuh, the melee summon perhaps Ravana, etc.
    (7)

  6. #16
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    I wonder if SMN new ability called Tri-Bind only binds three targets as the name seems to insinuate. That would be super useful.
    (0)

  7. #17
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AreeyaJaidee View Post
    I wonder if SMN new ability called Tri-Bind only binds three targets as the name seems to insinuate. That would be super useful.
    Tri-Bind is just the current Tri-Disaster. Same spell, just renamed. Tri-Disaster is the new ability that'll apply three dots to your target at once, consuming an Aetherflow stack. Tri-Disaster always had the ability to bind more than three targets, they just had to be in range.
    (0)

  8. #18
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    There is no winning or losing.

    This is the same kind of philosophy that is screwing over voting ("the dems BEAT the gop woooooo").

    For most people they probably like certain parts and they dislike certain parts of the class.

    So maybe you like more parts than most, or whatever.

    We "win" when the class is a "fun", competitive dps class. Fun is obviously subjective but dps is not.
    (0)

  9. #19
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Brianmj View Post
    Tri-Bind is just the current Tri-Disaster. Same spell, just renamed. Tri-Disaster is the new ability that'll apply three dots to your target at once, consuming an Aetherflow stack. Tri-Disaster always had the ability to bind more than three targets, they just had to be in range.
    But it is a new ability if its called Tri Bind, isn't it?

    Since the name was the only thing wrong with Tri Disaster that infers that Tri Bind will function in accordance with its new name and bind three targets in order to make it semantically correct.

    I'm guessing its going to be super useful!
    (0)
    Last edited by AreeyaJaidee; 05-22-2015 at 10:13 PM.
    Living life one day at a time~!
    Mending the past with the joys of today!

  10. #20
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by AreeyaJaidee View Post
    But it is a new ability if its called Tri Bind, isn't it?

    Since the name was the only thing wrong with Tri Disaster that infers that Tri Bind will function in accordance with its new name and bind three targets in order to make it semantically correct.

    I'm guessing its going to be super useful!
    The skill already binds all targets inside it's AoE. I wish they had shortened the cast time or made a proc like 50% chance of the next tri-bind to crit or to use 0 mp... IMO this skill sucks a lot on PvE and I almost never use it.
    (0)

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