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  1. #1
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Y'know, I could've sworn they mentioned they were adding Ramuh and Leviathan Egis...
    oh well *shrug*
    (9)

  2. #2
    Player
    Galand's Avatar
    Join Date
    Aug 2013
    Posts
    130
    Character
    Rachel Alucard
    World
    Gilgamesh
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by kyuven View Post
    Y'know, I could've sworn they mentioned they were adding Ramuh and Leviathan Egis...
    oh well *shrug*
    No, he made it clear that they are not adding new egis but the current ones would get new spells. He did go on to say something about Carbuncle for Summoners but the lady did not translate it right and noone has any idea what Yoshi was talking about.
    (1)
    Cast in the name of god, ye not guilty

  3. #3
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by kyuven View Post
    Y'know, I could've sworn they mentioned they were adding Ramuh and Leviathan Egis...
    oh well *shrug*
    Months ago.

    Thing about game development though, especially games which are perpetually in development (eg MMOs): Plans change. Until it's actually out, never expect anything to be exactly as stated - and even once it's out don't expect it to stay that way forever.
    (1)

  4. #4
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Garlyle View Post
    Months ago.

    Thing about game development though, especially games which are perpetually in development (eg MMOs): Plans change. Until it's actually out, never expect anything to be exactly as stated - and even once it's out don't expect it to stay that way forever.
    Oh believe me i know, it's just kind of a weird change to make so "late" in development of an expansion. Then again that may be one of the things responsible for the delay of the expansion in the first place.
    (0)

  5. #5
    Player
    chococo's Avatar
    Join Date
    Feb 2012
    Posts
    342
    Character
    Chococo Cobo
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Garlyle View Post
    Months ago.

    Thing about game development though, especially games which are perpetually in development (eg MMOs): Plans change. Until it's actually out, never expect anything to be exactly as stated - and even once it's out don't expect it to stay that way forever.
    in that case they need better planners.
    (4)

  6. #6
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by chococo View Post
    in that case they need better planners.
    Funny thing about planning. The best planners are the ones who can adapt to new and changing ideas, technology, etc. The ones who lay out a plan and stick to it come Hell or high water are the ones who generally fail.

    Quote Originally Posted by Musashidon View Post
    when you summon it's a big nuke attack (or heal/buff) the summon pops out does it's thing and leaves. i personally love that we are getting a summon nuke (it pops out does it's attack and leaves) cause it's how i wanted summoner to be. (course i am fine with summons also being pets)
    That's how I originally envisioned SMN in this game with the artwork they provided. All the abilities of ACN (with the carbuncle pet still), but able to do summons like in many of the single player games (show up, nuke, leave).

    That being said, I love Affliction warlock (and Demonology, since it seems to be going down that road with Metamorphasis/Bahamut Trance), so I'm happy with how it came out.
    (2)
    Last edited by Zaft; 05-25-2015 at 06:56 AM.