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  1. #51
    Player
    DSaint's Avatar
    Join Date
    Oct 2014
    Posts
    107
    Character
    Tonsan Blue
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Oh, wow... Some people like to complain about EVERYTHING. If SE waited more time to fix bugs/issues, people still would complain: "Why SE don't fix bugs asap? Devs are so lazy..."
    (7)
    I must say english is not my primary language, so if you find some grammatical or syntax error, please tell me and I will edit my post. Thank you!!

  2. #52
    Player
    Tuathaa's Avatar
    Join Date
    Jan 2015
    Posts
    278
    Character
    Yaelle Portelaine
    World
    Famfrit
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Tiggy View Post
    Some people can't help but exaggerate.
    You haven't played SWToR then. It was exactly as described for quite some time.
    (3)

  3. #53
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Everytime I hear people complaining about maint and why they think it wasn't necessary

    (7)

  4. #54
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sapphic View Post
    ...
    Going by past experiences from another game. Announcing that you fixed an exploit is often not a good move, especially when you fail to fix the exploit in the first place and people are going to town with.

    Doubly worse if it's actually gamebreaking and they won't even punish players for exploiting...
    (0)

  5. #55
    Player
    Raeletta's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Raeletta Delqit
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Cellia View Post
    Exactly. This is precisely what I mean. They rush to fix too fast and end up costing us more down time when they mess up instead of at least trying to be "right first time". Its impossible to be 100% right first time but... at least appear to have the effort of it. I'd say its probably around 40% right first time since I started playing.
    What? I don't think 40% of each patch is borked at all. One or two usually minor things are borked each patch, it's startlingly amazing how well tested their patches are without a public test server.
    (4)

  6. #56
    Player
    VraeliaValkyria's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    154
    Character
    Vraelia Valkyria
    World
    Tonberry
    Main Class
    Scholar Lv 81
    Honestly, I would rather them fix things immediately than wait and have more things pile up to fix. SE did the right thing to do this. And my gosh, it was only 3 hrs of a maintenance, it is not the end of the world. Jeez! (There ARE other things to do besides play FFXIV all the time, guys. Just sayin'!)
    (5)

  7. #57
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Raeletta View Post
    What? I don't think 40% of each patch is borked at all. One or two usually minor things are borked each patch, it's startlingly amazing how well tested their patches are without a public test server.
    I agree it's impressive how many patches are rolled out without too many game breaking issues.. considering the circumstances.

    But there's no good reason to keep the circumstances as is.. Other than not wanting to invest money on the test server, what harm could it do? Spoilers? Every single patch in my memory, however minor or major, have been followed by a hotfix the very next day. That's not a good track record, I assume the hotfixes are for minor things or exploits they didn't think of, either way, the repercussions aren't felt throughout the game world which is good.. But needing a hotfix for every single patch? I assume hotfixes aren't a regular protocol for patch release but it is a very regular occurrence, maybe SE needs to rethink their methods.
    (0)

  8. #58
    Player
    Raeletta's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Raeletta Delqit
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by GenJoe View Post
    I agree it's impressive how many patches are rolled out without too many game breaking issues.. considering the circumstances.

    But there's no good reason to keep the circumstances as is.. Other than not wanting to invest money on the test server, what harm could it do? Spoilers? Every single patch in my memory, however minor or major, have been followed by a hotfix the very next day. That's not a good track record, I assume the hotfixes are for minor things or exploits they didn't think of, either way, the repercussions aren't felt throughout the game world which is good.. But needing a hotfix for every single patch? I assume hotfixes aren't a regular protocol for patch release but it is a very regular occurrence, maybe SE needs to rethink their methods.
    I think the reason is because we cannot be trusted. Other games have test servers, sure, but not all of them. A lot of people only go on them to see the new things ahead of the curve, others would -not- report bugs and instead use them for personal gain, which we've seen already, with bosses freezing and people killing them instead of reporting it.

    Whilst I'd like a test server to help -test- (I did the beta and enjoyed it and gave a fair chunk of feedback), I'm also glad we don't have one. As it was, Steps of faith had parties demanding video watchers only less than 12 hours after it was out. Imagine it with a frikkin test server.
    (0)

  9. #59
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Test servers aren't very common anymore.

    As a matter of fact, QA departments for games in general have shrunk dramatically. The cost of human bodies and extra servers to test vastly outweigh development time to fix bugs and release patches. Besides, we're talking hundreds of thousands of users. They're going to find things that QA did not find, without insanely thorough testing. Note, I'm not just talking about FFXIV here. I'm talking about development in general, games and software. You get Windows updates every Tuesday. Adobe flashplayer has updates every few weeks. The list goes on. It's just the way of things today. 3hrs of user downtime is much less costly than 40+ hours of hardcore testing.
    (0)

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