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  1. #1
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    "Why play an mmo if you want to play solo?" Well, try finding a single player game that is as large and immersive as an mmo, with new content constantly being added. I mean, I've sunk hundreds of hours into Elder Scrolls games or classic Final Fantasy, but eventually you've played the whole thing and have nothing new to see. There are no content patches for those games, or expansions that add another 40% to the world map. You don't get an evolving storyline or new classes and characters every few years. An mmo isn't just a multiplayer game... it is a game that is constantly growing and adapting.

    Personally, I play several mmos mostly by myself, because I enjoy the world building but don't have the time or patience to coordinate myself to a raid schedule. I'm mostly content with casual group content like Crystal Tower and 4-man dungeons. The ability to solo some fights would be a treat, so I'd definitely appreciate that type of content being added after the real raid groups have had their fun.
    (17)

  2. #2
    Player
    dayspring83's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    262
    Character
    E'lir Dayspring
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    I'd be ok with this as long as the EXP/loot rewards are not as high as light/full party dungeons.

    I think this could be a great alternative to FATEs and Dungeon Parties, but if you make the rewards to high then people would not do FATEs/Dungeons in parties. That obviously causes an issue for new people who want to do that content.

    Maybe make it a weekly run? either that or something with lower exp/loot rewards.
    (0)
    Domino Dayspring: Your Mom's Favorite Red Mage

  3. #3
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Gunspec View Post
    "Why play an mmo if you want to play solo?" Well, try finding a single player game that is as large and immersive as an mmo, with new content constantly being added. I mean, I've sunk hundreds of hours into Elder Scrolls games or classic Final Fantasy, but eventually you've played the whole thing and have nothing new to see. There are no content patches for those games, or expansions that add another 40% to the world map. You don't get an evolving storyline or new classes and characters every few years. An mmo isn't just a multiplayer game... it is a game that is constantly growing and adapting.

    Personally, I play several mmos mostly by myself, because I enjoy the world building but don't have the time or patience to coordinate myself to a raid schedule. I'm mostly content with casual group content like Crystal Tower and 4-man dungeons. The ability to solo some fights would be a treat, so I'd definitely appreciate that type of content being added after the real raid groups have had their fun.
    I was just going to come in here to say this but I see it's already been covered. Thanks for representing those of us in the community who feel this way. ^^
    (4)

  4. #4
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    If you only care about the story of a raid, youtube.com is that way ---->

    Raiding is a social experience and is pointless without people to play with, and doubly pointless without item drops. No one does coil for the story, it's not even that interesting until turn 12. So this most likely will never be implemented, you'll just have to settle for the 'normal mode' alexander next expansion.

    I would however support the ability to go into low level dungeons solo without level sync.
    (3)

  5. #5
    Player
    Akuryu's Avatar
    Join Date
    Jul 2014
    Posts
    168
    Character
    Aku Ryu
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by FoxyAreku View Post
    If you only care about the story of a raid, youtube.com is that way ---->

    Raiding is a social experience and is pointless without people to play with, and doubly pointless without item drops. No one does coil for the story, it's not even that interesting until turn 12. So this most likely will never be implemented, you'll just have to settle for the 'normal mode' alexander next expansion.
    Agreed. I don't know what kind of epic story these people think they are missing out on. I think they think it's like Castrum Meridianum and Praetorium, with lots of cutscenes and story-telling. It's not. Most turns consist of you walking into a circle, a giant monster popping out, you defeating the giant monster, then walking on to the next circle. That's literally the 'story' of 90% of coil. You get a bit more in T5, T9 and a great cutscene in T12 (which you can youtube).
    (1)

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