Results -9 to 0 of 28

Threaded View

  1. #25
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Elusana_Celah View Post
    While I appreciate your advice, I have been crafting since January and have a really skilled crafter friend who has helped me since. He has 4 crafts at 4 star with the master book and I sat next to him as he got his 5th 4 star book "Alchemist" I watched him spend 600k gil failing that master craft recipe.
    This really doesn't seem to be the case if you're failing PbP because you didn't use SHII. A wasted step on something that costs CP is a huge loss compared to using SHII steps for PbP, esp since you;re using comfort zone and you want to prolong your craft as long as possible to benefit from it.


    Quote Originally Posted by Elusana_Celah View Post
    You can't EVER avoid the RNG that comes from those monstrous master 3 star recipes. It would be a "relief" for people to hear that I am simply overexaggerating or I am an idiot but unfortunately I am not.
    Four stars is actually easier than the 3 star recipe books. If anything, it's more or less similiar to 3 star crafting. I mean even I'll admit that HQing for the recipe book is RNG, thats why you try to fish for it and cut your losses if you forecast a fail with reclaim.


    Quote Originally Posted by Elusana_Celah View Post
    The RNG hells come from specific 4 star rotations and the 3 star master book recipes, like my pro crafter friend apparently failed 2 Kirimu's and didn't log on for a week after. I mean when no one is going to buy your item unless it's HQ (depends on the item btw), you are faced with 2 choices: Hit reclaim and fail out hoping to get your stuff back, or try to push out as much condition as you can and finish the synthesis and hope that you get it HQ without a high condition %.
    Read above with 4 stars being closer to 3 stars as far as difficulty/RNG is concerned. HQing materials like kirimu leather is a feat of its own...that's why you have other items that can be HQ'd when it comes to crafting those equipment (such as kirimu coat) And honestly, a kirimu leather is pretty low-profile crafting compared to an offhand or a piece of equipment that you can mass produce these to increase HQ yields anyway. If a crafter is going to quit because they got 2 NQ on materials whose starting quality cannot be boosted, then I'm sorry, but you really wouldn't have the nerves to get into high-end crafts, espesically if it was to provide for the FC or to make a business out of it.



    Quote Originally Posted by Elusana_Celah View Post
    At this point you realized you forgot your progress OOPS LOL shit! You used 180 CP on guaranteeing a quality increase. This is why for the high-end recipes you can't just use all your CP on avoiding the RNG of hasty or even rapid synthesis in some cases.
    What kind of crafter gets themselves into this scenario? At that point you would've been better off cutting your losses with a reclaim if it was really that bad. I mean there's bad RNG, and there's butting your head straight into a failed craft.

    Quote Originally Posted by Elusana_Celah View Post
    Now if you mix your hasty touch with basic touch you give yourself a greater chance of succeeding because you are saving a lot of CP. But ultimately if you start failing those hasty touches (which someone like me will fail them... a lot) you can at least finish your synthesis but you'll be at 50-60% HQ or much lower.
    From what I see, you're using basic touches whenever you can. The problem is like you mentioned, you're expending so much CP.

    If you're trying to HQ from it, you'll benefit hugely from prolonging your craft as long as you can to increase the number of good conditions and to benefit from comfort zone. When I do my crafts, I always use hasty touch with SHII. This allows me to have enough CP over to prolong my step for a second comfort zone, one MMII, and a second MMII if I get 4 TotTs. This is over the course of 20+ steps, instead of being sub-15 steps because you run yourself out of CP.
    (0)
    Last edited by RiceisNice; 05-20-2015 at 06:41 AM.