Guild Wars 2 figured this out years ago. Just having all of your abilities isn't going to completely break the dungeon and let you one-shot bosses if they're still scaled properly.
Guild Wars 2 figured this out years ago. Just having all of your abilities isn't going to completely break the dungeon and let you one-shot bosses if they're still scaled properly.
note that cross class slotted skills don't get removed based on their level, merely get balanced to your stats, since when level synced all of your stats are already lowered, it wouldn't harm things too much to leave skills available.
Okay, we get it, all you people who're all for this idea you just want to be able to 'faceroll' all the content, even though you still can't 'faceroll' Coil, much less Crystal Tower (them mechanics, yo). But, see, you're ignoring something. Not everyone is level 50 sporting Coil-ready gear. Low Level Roulette wasn't implemented to give you a boost on tomes. The tomes are an incentive to go and help, and try not to let this blow your mind, low level player queues. Yes, you are helping THEM, not the other way around. As such, they are the ones being catered to with the level sync, not you. You can't have your cake and eat it, too. "You aren't the only hero." You having access to all your abilities only serves to help you and screw everyone else. Especially the low level players.
Actually facerolling old content would more likely be used to farm for glam gear.Okay, we get it, all you people who're all for this idea you just want to be able to 'faceroll' all the content, even though you still can't 'faceroll' Coil, much less Crystal Tower (them mechanics, yo). But, see, you're ignoring something. Not everyone is level 50 sporting Coil-ready gear. Low Level Roulette wasn't implemented to give you a boost on tomes. The tomes are an incentive to go and help, and try not to let this blow your mind, low level player queues. Yes, you are helping THEM, not the other way around. As such, they are the ones being catered to with the level sync, not you. You can't have your cake and eat it, too. "You aren't the only hero." You having access to all your abilities only serves to help you and screw everyone else. Especially the low level players.
Then farm the normal way and do the dungeon at the respective level it was designed for, Suck it up this isnt WoW and hopefully SE will never cave to this.
Wrong, As pointed out many times a lvl 50 synced PLD would seriously out perform a lvl 20 GLD as the PLD would have his Shield oath and many more Aggro inducing abilities where as the GLD has Flash... And another thing is GW2 gives you 4 skills to play about with depending on the weapon you use its a completely different battle system and a hell of alot less complex compared to FFXIV's skills and abilities charter.
Last edited by Kathryn; 05-19-2015 at 02:43 AM.
I tanked it as a level 30 Blackmage. Your fine. I did the entire zone tanking it with a BLM and kiting.If I'm level synced with the Flare skill and the tank doesn't have their tanking stance yet, we're gonna have a bad time. Not every tank is a level-synced 50 in i130 gear just out there doing low-level roulette. You have to think about the people that are just leveling up the class and don't have access to the full arsenal of skills yet.
By "low level dungeons" I mean "anything under level 50". The bosses in anything from about Brayflox on upward can pretty well make mincemeat of DPS if the tank isn't able to hold aggro off of them.
The last boss isn't a big deal unless you play a Scholar and don't have access to leeches.
Helping players level caters to you and makes you selfish? <3 This logic.Okay, we get it, all you people who're all for this idea you just want to be able to 'faceroll' all the content, even though you still can't 'faceroll' Coil, much less Crystal Tower (them mechanics, yo). But, see, you're ignoring something. Not everyone is level 50 sporting Coil-ready gear. Low Level Roulette wasn't implemented to give you a boost on tomes. The tomes are an incentive to go and help, and try not to let this blow your mind, low level player queues. Yes, you are helping THEM, not the other way around. As such, they are the ones being catered to with the level sync, not you. You can't have your cake and eat it, too. "You aren't the only hero." You having access to all your abilities only serves to help you and screw everyone else. Especially the low level players.
This gives players incentive to become more powerful because they can see how such abilities would help them. Of course they would be better, however I don't get mad if a level 30-39 PLD loses aggro to me, I just say: You dps I will tank. Really also, is that bad? Nope.
This isn't like WoW, I don't get plastered immediately if i'm not a fighter class. For low level dungeons (dungeons under 50, which I skip most of them because at 44-50 fate grinding is much faster) I usually wear vitality gear so I have very high health as a healer, if the tank is too slow I usually tank for him. I don't care who the tank is, as long as one person has aggro and not everyone.
Last edited by Nektulos-Tuor; 05-19-2015 at 03:03 AM.
That's because if you really were 20, you could still have that cross skill. It's not actually changing anything. There's a reason why you can only cross-attach a very limited set of skills.
Is it really helping, though. In XI we had this wonderful crucible known as Valkurm Dunes. Everyone went there for their first parties and learned their roles and how not to be spam-mad arses. Valkurm would segue into Qufim Island where those lessons were cemented and everyone lived happily ever after. In XIV, the crucible are the low level dungeons. We all learn how to play our roles in them because there is no open world partied leveling (no, FATES do not count). What can anyone possibly learn when the high level DD suddenly rushes ahead and 'facerolls' the dungeon for you, aside from "Being a DD is awesome!" (which we know is so very far from the truth)?
We can actually look at WoW for this precise situation, since facerolling dungeons for other players was a thing for a long time, and there were certain...deficiencies...when those players came of level.Is it really helping, though. In XI we had this wonderful crucible known as Valkurm Dunes. Everyone went there for their first parties and learned their roles and how not to be spam-mad arses. Valkurm would segue into Qufim Island where those lessons were cemented and everyone lived happily ever after. In XIV, the crucible are the low level dungeons. We all learn how to play our roles in them because there is no open world partied leveling (no, FATES do not count). What can anyone possibly learn when the high level DD suddenly rushes ahead and 'facerolls' the dungeon for you, aside from "Being a DD is awesome!" (which we know is so very far from the truth)?
I will tell you what another person told me in another thread. "That is what "Trials" are for." and I don't mind trials being the same way they are now.Is it really helping, though. In XI we had this wonderful crucible known as Valkurm Dunes. Everyone went there for their first parties and learned their roles and how not to be spam-mad arses. Valkurm would segue into Qufim Island where those lessons were cemented and everyone lived happily ever after. In XIV, the crucible are the low level dungeons. We all learn how to play our roles in them because there is no open world partied leveling (no, FATES do not count). What can anyone possibly learn when the high level DD suddenly rushes ahead and 'facerolls' the dungeon for you, aside from "Being a DD is awesome!" (which we know is so very far from the truth)?
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