the increase on item level will unavoidably nerf the content. So there's no need to actually use echo/cut mechanics/lower boss hp to nerf the thing.

Titan Ex was bad, and is bad, and still will be bad. People will die.
Ramuh Ex was bad, and is bad, and still will be bad. People will be confused.
So is Mog Ex.
Challenging contents should remain challenging. It's been my reasoning since they first nerfed first coil. There's no reason to give free echo. None at all.

To me, it's just a fucking cheap way for SE to be lazy and not work on anymore the 2.0 content in between the gap from now 2 months ago to heavesnward. There's a more than three month gap in between 2.0 ending and heavensward. What the hell do they expect us to do? They just throwed the nerf of coils on players face, and giggles: "go nuts. you've something to do now."