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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Fates are pretty much the same thing as campaign or besieged.
    (1)

  2. #2
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by VargasVermillion View Post
    sorry, SoF was too hard so besieged is out of the question. I shouldn't have to work as apart of a team in an mmo.
    The sad thing is, this is how 90% of this player base thinks and its ruining the game. We need a sense of community, it feels like there is none at all.

    Quote Originally Posted by Zumi View Post
    Fates are pretty much the same thing as campaign or besieged.
    Not really. Campaign had monsters attacking camps and cities in a different way that besieged had monsters attacking al zahbi albeit the same focus. Fates on the other hand are copy and pasted Rifts which are in no way related to how campaign or besieged operated at all.
    (9)

  3. #3
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Barimu View Post
    The sad thing is, this is how 90% of this player base thinks and its ruining the game. We need a sense of community, it feels like there is none at all.
    You can thank Blizzard for that. They've dealt great damage to the genre ever since Cataclysm. A lot WoW players are quitting to play FFXIV, and the get everything on a silver platter-mentality is pretty widespread.


    Let them de-toxicate for a while.
    (2)

  4. #4
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Imoye View Post
    You can thank Blizzard for that. They've dealt great damage to the genre ever since Cataclysm. A lot WoW players are quitting to play FFXIV, and the get everything on a silver platter-mentality is pretty widespread.


    Let them de-toxicate for a while.
    It's very unfortunate. I totally understand the mentality of not wanting to grind levels and be able to solo(even though XI taught you your job/role or you never leveled) but even in end game there needs to be more community and challenge oriented content. Even if it is something you do in your spare time such as a campaign like event in XIV.
    (1)

  5. #5
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,489
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Barimu View Post
    We need a sense of community, it feels like there is none at all.
    I feel like its been that way mostly because for a while, people's community were the same 7 other people every week.
    (0)

  6. #6
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Cidel View Post
    I feel like its been that way mostly because for a while, people's community were the same 7 other people every week.
    Agreed hence why we need more open world activities. This seems more like a Co-op game compared to an "MMORPG"
    (1)

  7. #7
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zumi View Post
    Fates are pretty much the same thing as campaign or besieged.
    Fate is like campaign/besieged when you remove everything but "urrrrrIKILLTHINGS"
    (1)

  8. #8
    Player
    T2teddy's Avatar
    Join Date
    Aug 2013
    Location
    BC Canada
    Posts
    481
    Character
    Fionn Iolair
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    You people suck at explaining what both these 'event' are lol
    (1)

  9. #9
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by T2teddy View Post
    You people suck at explaining what both these 'event' are lol
    Besieged monsters would come attack a main hub city every so often you fought them and they would eventually retreat. You earned points to buy some average to low quality gear.

    In the next expansion SE liked besieged so much they thought why not have it in every zone, so we got Campaign.

    Campaign, almost every zone in the expansion Wings of the Goddess would have a outpost which is basically a base which beastmen would attack frequently. You would look at a region map to see what zones are currently being attacked because they had a sword icon by them you would teleport to a zone being attack fight off all the monsters once they were dead or enough killed that they ran away you got allied notes which you could use to buy some average to low quality gear.

    Basically I see this the same thing as fates more or less.
    (1)
    Last edited by Zumi; 05-13-2015 at 08:05 AM.

  10. #10
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by T2teddy View Post
    You people suck at explaining what both these 'event' are lol
    Could always google it, not that hard. Anyway, here's a quick breakdown:

    Campaign: You were either on offense or defense. While on defense, enemies would attack your base and you had to fight them back. If you held them off for "X" amount of time, or defeated their general, you won. On offense, there was a wall or a box called "Fortifications" that you had to wail on for a good 20 minutes until you won. You could fight enemies too, but it was unnecessary for winning. Auto attack that box baby.

    Besieged: One to three enemy armies would invade Aht Urghan Whitegate and you had to fight them off. Win conditions were you survived long enough for them to retreat. In order to lose, your five generals had to be killed, and then they had to break into the Astral Candescence room and steal it. If they did, you lost all the unique buffs that Sanction gave you. Additionally, during the invasion, they would randomly kidnap NPCs, so you'd lose access to things like the auction house, the chocobo stables, etc, until you went and rescued them.
    (5)

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