Quote Originally Posted by SevarrienBladeson View Post
In regards to Step of Faith,

It emphasizes the need for communication and cooperation among party members. It is set up to where not one player can "be the hero" and save the day so to speak, and I like that. Unity is key in that mission, and if you don't have it, you lose. From start to finish everyone has to work together.
This. I just did my first-ever run of it via DF, and we one-shot it. Why? Because the group communicated with each other on what needed to be done and when. A few things went wrong, but we were able to deal with them thanks to communication.

That's it. That's all that trial needs: people working together.