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  1. #31
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    Regen should only be a problem if you have it up while pulling.
    Like Tint said, check your buffs (if paried with WHM) and click off regen before you pull.

    If the healer is still getting aggro by "normal" healing (= regen + occasional cures) you are doing something wrong.
    (2)

  2. #32
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Tint View Post
    i would say make a premade group. if you go random you have to deal with it. (new) tanks need stones / alexmaps / whatever too.
    Being new doesn't mean the same as someone going in as tank for the tank bonus. People that want to be tank TRY, there is a difference.
    (0)

  3. #33
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    You were just bashing the gear.

    In my experience they guy jumping in for the bonus is most likely in Soldiery/WoD gear and not using CD and such, so while they blow it's not a gearing issue.
    (0)

  4. #34
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Chiramu View Post
    Tanks, if you're going to speed run an Expert Roulette dungeon, pop your defensive buffs. For those who are going tank when their tanks are low geared, DO NOT QUEUE AS TANK IN EXPERT ROULETTE!
    Expert roulette dungeons drop ilvl 100 gear and awards substantial poetic tomes for completing. Sure sounds ideal for a tank looking to gear up. If they take it easy and use cooldowns, there should be no issue for them. If they lose hate, surely the healer can handle a stray mob. Don't be selfish, the run won't take 60 minutes unless the tank is bad, in which case things will be messy regardless of ilvl.
    (0)

  5. #35
    Player
    DawgPilez's Avatar
    Join Date
    Sep 2013
    Location
    Garland
    Posts
    56
    Character
    Duwryght Verdade
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Tint View Post
    if the names of the monsters are not red (you have only face-aggro) the healer will pull aggro with any heal. if regen is up and you are pulling new mobs the healer will pull instant aggro. you can remove regen from yourself. or you just let the healer die xD depends on the situation. the healer should not cast regen pre-pull.
    I swear asking tanks to click off regen is like pulling teeth. I'm forced to memorize the time between pulls so I can space out regens. Sometimes I don't even pop regen due to derptanks wanting to SR but can't hold hate and pull by running into mobs....
    (0)

  6. #36
    Player
    Carvaka's Avatar
    Join Date
    Feb 2015
    Location
    Australia
    Posts
    195
    Character
    Brainbasher Betty
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Tint View Post
    if the names of the monsters are not red (you have only face-aggro) the healer will pull aggro with any heal. if regen is up and you are pulling new mobs the healer will pull instant aggro. you can remove regen from yourself. or you just let the healer die xD depends on the situation. the healer should not cast regen pre-pull.
    This is gold info for me. You just saved some lucky healers life in the future
    (0)

  7. #37
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Most of what I can think of for tanks making healing harder is already mentioned here. The tanks not realising they can remove "Regen" or the similar heal over time effect of Medica II being one of the more common one in that tanks don't honestly seem to know about it. Sure, no healer who know their job places it intentionally on the tank pre pull. But as much as tanks on occasion missing a mob who comes to chew healer (can be fixed by tank picking it up), or dps accidentally picking a wrong target to shoot (can be fixed by changing the target) healer can judge a situation or timing a bit wrong and place it so towards the end of the fight (what, they killed all the mobs already) that it's still ticking during the next pull. Except here the healer can't really fix it herself, the tank needs to disable the buff. And as one tank said when I tried to mention of it, "I don't watch my buffs"

    In relation to that, one thing tanks (as well as dps) could do to ease healers work, watch your debuffs. Throughout the content there is stuff that can't be removed, and which should be taken into accord. From a WoD run, "please, if you have piles of vulnerability debuffs stacked up, don't try to tank or take meteors unless absolutely necessary."
    (0)
    Last edited by Sida; 05-11-2015 at 10:29 PM.

  8. #38
    Player
    Carvaka's Avatar
    Join Date
    Feb 2015
    Location
    Australia
    Posts
    195
    Character
    Brainbasher Betty
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Tint View Post
    if the names of the monsters are not red (you have only face-aggro) the healer will pull aggro with any heal. if regen is up and you are pulling new mobs the healer will pull instant aggro. you can remove regen from yourself. or you just let the healer die xD depends on the situation. the healer should not cast regen pre-pull.
    This is gold info for me. You just saved some lucky healers life in the future
    (0)

  9. #39
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    I think most people covered annoying things Tanks do in this thread. Tanks not claiming threat on mobs then expecting me to heal them on the run or to be able to keep running and claim all mobs with 100hp and be saved. Then they die and call me a trash Healer while the DPS giggle. Tanks with no idea how CD's work who have armor made of paper that try to speed pull. You will be cut to ribbons you can maybe be saved once by benediction. Then i get called a trash Healer for not being able to keep them alive with desperate cure II's and regen with divine seal.

    If you stop with a bunch of mobs i am going to start my healing and holy process. Do not keep going. I am not a mind reader i don't know how many mobs you can pull or how many you intend to pull i can only react to you as i watch you and sprint to stay with whatever you are doing. Don't ever Tank on a ramp then run up and down it with mobs it can LoS the healer causing them to miss heals. The last pull on KotL is a pain in the ass for this.

    Most importantly the mark of a great Tank is not keeping aggro it's knowing when you have lost it. The threat table changes constantly and there will be times a massive DPS crit or a heal chain pulls aggro from you. That snap back is something the best Tanks can pull off the mob barely ran away from them and they got it back. Just remember threat,positioning and CD's if you can handle these three things i think you can become every Healers dream Tank the kind that makes it super easy on them so they have much more freedom to help the group have the quickest run.

    Another thing worthy of note that a lot of Tanks ignore or don't know about you can turn regen off. At the top where you see your buffs list or wherever you keep it on your UI you can right click on regen and turn it off if you have some time left or you are about to pull another pack and it was put on you.
    (0)
    Last edited by MXMoondoggie; 05-12-2015 at 12:49 AM.

  10. #40
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Niamh_Rillemaugh View Post
    Eh, don't really care what you do outside of raids as long as you keep aggro and use your cooldowns. I've more miffed by tanks that won't use cooldowns during trash pulls, thinking they're saving them for bosses, than anything else listed in this thread so far.
    I'm going to second this one, particularly with big pulls. Most things I can work around. This... on small pulls it cripples my ability to stance dance, on big pulls it can dramatically increase the chance of OOM/wiping.
    (0)

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