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  1. #1
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    707
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    I think there are a couple easy changes to make PvP better:

    1. Cometeors don't overlap, like you get a 5s buff "resistant to cometeor" on getting hit by a cometeor.

    2. Make it so that the center is not the focus for a Slaughter match. Start with the outside nodes, then spawn more outside nodes, and then maybe finish off with a big center battle, but spending 75% of the match in what can only be described as a laggy flustercluck is just plain bad.

    Either that or just make it so that the slaughter matches are 24 man. Secure 72 man was pretty good but it never pops anymore and no one remembers how to do it even if it does pop.

    Also, other changes include removing GCs altogether.

    Frontline Rewards!

    Now heres what would really be a great incentive for PvP, rewards to the Grand Company with the most victories in their respective Data Centers. Lets say for the month of May the Maelstorm on the Data Center of Aether has the most wins! All players in Maelstorm Grandcompany of their server will receive a juicy buff such as PvP EXP bonuses/Wolf mark or maybe even non pvp related things such as you would get from Company Actions. This gives more people an incentive to try out Frontlines.
    I'd switch GCs in an instant, lol.
    (1)

  2. #2
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by PotatoTree View Post
    2. Make it so that the center is not the focus for a Slaughter match. Start with the outside nodes, then spawn more outside nodes, and then maybe finish off with a big center battle, but spending 75% of the match in what can only be described as a laggy flustercluck is just plain bad.

    Either that or just make it so that the slaughter matches are 24 man. Secure 72 man was pretty good but it never pops anymore and no one remembers how to do it even if it does pop.

    Also, other changes include removing GCs altogether.
    Yeah I think outer nodes should receive a little more attention. Perhaps spawning 3 times during the match rather than one.

    I'm all for just having 24 man slaughter and 72 man secure though. 24 man secure is boring and 72 man slaughter is too crazy and frenzied.
    (0)
    Last edited by kpxmanifesto; 05-11-2015 at 02:12 PM.