I monk and agree with everything. I also like the idea of higher damage than ninja since I'm hitting 1k consistently on my ninja's Aeolian Edge and a bit less with Gust Slash which is used more often where my monk barely reaches 900 on a single hit (averaging 700 )with equal equipment and a slightly better relic all while having that painful ramp up. Sadly it affects our dps more than people realize cause most dungeons have breaks built into boss battles that can't be avoided...i.e. Cloud of Darkness. I focus on single target skills so much I forgot Arms and Rockbreaker were even on my skill bars.