Never thought of that! Thanks! Wish I thought of that before making this thread to have a discussion!
GMs, we have a /thread here. Close it please!



mmh , if someone is measuring the dps with a 3rd app , id say report and move on :P
I mean u can very well see if someone is not performing as they should , and thus kicking someone out of the group afterwards.
But if someone says ur doing 50 dps to less as Warrior and kick you out because of it, id just report and move on.
(well i didnt reported anyone yet coz it never happens to me , but ill probably just move on and blacklist this people :P )
"hey guys let's kick this low DPS tank and waste 10 min waiting in pf for a good one so we can save 5min in our farming"



Please look forward to...
dungeons where tanks will have to heal, healers will have to tank, and the DPS will have to do both, if the group wants to clear it!
Why do we even have roles, I've no idea. Should just abolish them, really.
On a sidenote, good luck discussing parsers in a game where they're not officially sanctioned.


Nah, reporting someone using a parser because he told you your DPS is low, is a lame move. I wouldn't compromise his account because I'm b**thurt. As you suggested later on, blacklist and move on. Or just let them be, it's their playstyle after all. If there're such standards around, it's because is somewhat possible to reach that goal (let's say, a high tank DPS). Research and try to achieve that goal. If it's a future requierement or not, you'll help your group a lot by going beyond your role.
As a tank myself, I'm very concerned about my DPS and my survivability at the same time. I always ask at the end of the encounter what my DPS was. It's like a healer that does DPS. They gotta cure and deeps at the same time, but they have it more tough. Sometimes, you might requiere to eliminate the primary mitigation/buff source (Stance dancing, turning Defiance off) to achieve that goal... and yes, as some people commented, it requieres yo you understand the fight as a whole. With knowledge by your side, you know when 1 cooldown is enough, despite the stance you are on or when there's no damage at all. Know the damage output. Know when you have enough HP and when you're over the "cap", based on previous experiences. With that said, if you have 12k of HP in T13 for example, you know it's pretty much an overkill. Sacrifice some VIT accesories with STR accesories if you don't have pentamelded ilvl 110 already.
It makes things more fun, it gives you an additional goal besides just tanking and using cds. If you're in a farming group, which is not a clear/progression/learning, you'll be expected to do your best, so you can increase the farm rate of the group. Hence, it's something that benefits all the group, not only you.
And because I read the whole OP, and you're looking for other's opinions. I think it's okay. That's nothing crazy, really. Personally I wouldn't never request such thing, but I would /nod if somebody ask me to do it. Mostly because you, as a tank, are actually DPSing. There're no actions that requiere you to stop the DPS output. Unlike the healer who has to stop his primary function in order to DPS. However, it's the first time I read about it and I play in Gilgamesh, which is a raid-oriented server. Tanks shouldn't be THAT concerned about it if it's not a party requirement, but I think you should always give your extra, specially in raid content. Keep in mind that it might open a new door for you, because people will like it. You'll receive more invitations for farming groups and future progression groups.
I just a bonus if tank can pull out dps more, But been kick out for low dps sounds like he maybe should check him self instead beeing carried.


You guys just keep adding more reason why I don't bother with wasting time on end game with a bunch of randoms. I like to read about what the next dumb idea will be next...

At least they told you why they kicked him so he can try to improve.
http://dtguilds.com


There are certain styles of farm that require a certain level of DPS to push/skip certain phases to get done early. There are Garuda Ex farms that can kill Garuda before the sisters pop for the second time, but people need to be on their DPS game, healers and tanks included probably.

If you aren't tanking you should be doing what you can do deal damage, dps is everyones responsibility at some stage.
when you aren't tanking what else are you going to do anyway?
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