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  1. #3
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    "Things that make healing difficult" that Tanks do include:

    1) Dragging mobs doesn't reset aggro so
    - Natural MP/HP regen doesn't return to 3X rate
    - Skills that can't be used during combat can't be used (eg StoneSkin II), The Praetorium is super-bad for this when skipping groups of monsters, because they never release their aggro-lock.

    2) OverPulling/Speedpulling without saying where you're going to stop.
    - In some other dungeons it's possible for the geography of the dungeon to get in the way, so avoid taking corners (usually at the end of stairs), otherwise the heals will miss if the healer isn't directly behind you.

    3) Standing in avoidable AOE's on purpose, this is something newbies do. If you're still doing this by level 30, stop tanking.

    4) Not using the Tank stance (Defiance/Shield Oath.) So if you're not using them in dungeons, the healer is probably pulling enmity away from you every second heal.

    5) Not waiting for stoneskin (WHM/CNJ) before overpulling/boss-pulling.

    6) Not waiting for MP/TP to regenerate on all players before pulling the boss.

    7) Not calling MT in CT. I think I end up in the party with the main tank more than half the time, but I don't really know this until the boss has a target. At least twice I've been in parties with the MT, and the MT gets 1-hit-stomped several seconds in. If you're not geared enough, don't call MT.
    (4)
    Last edited by KisaiTenshi; 05-10-2015 at 07:27 AM. Reason: I don't tank and swapped Shield and Sword oath