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  1. #1
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ricdeau View Post
    I'd recommend not thinking about Shadowflare as a utility ability, but rather a damage dealing ability with builtin utility. It's useful when that part of it works, but the damage on Shadowflare is very valuable on both Summoner and Scholar. Also if they changed the debuff to vulnerability it would be overpowered unless they put a cooldown on it which would potentially make the arcanist crowd unhappy.
    Maybe it's just me, because I play both SMN and BLM, so I see Smn underwhelming. SMN abilities like Miasma 2 and Shadowflare has such a low potency that the only way to make them good is if you have them up all the time. Hell I barely see other Smns use miasma 2 when I'm running dungeons.
    (0)

  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Bigcat9715 View Post
    Maybe it's just me, because I play both SMN and BLM, so I see Smn underwhelming. SMN abilities like Miasma 2 and Shadowflare has such a low potency that the only way to make them good is if you have them up all the time. Hell I barely see other Smns use miasma 2 when I'm running dungeons.
    Shadowflare has 250 potency. That's not a low potency.
    (0)

  3. #3
    Player
    Ricdeau's Avatar
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    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Bigcat9715 View Post
    Maybe it's just me, because I play both SMN and BLM, so I see Smn underwhelming. SMN abilities like Miasma 2 and Shadowflare has such a low potency that the only way to make them good is if you have them up all the time. Hell I barely see other Smns use miasma 2 when I'm running dungeons.
    I don't play casters so I can't comment too much. I understand Summoner is not in the best position right now, and we are expecting some tweaks come expansion. However, what are you finding underwhelming about it? Is it just DOTs vs high damage nuking that you find underwhelming? Potency over time attacks are generally some of the strongest abilities in the game (especially ones that can AoE).

    Quote Originally Posted by Viridiana View Post
    Shadowflare has 250 potency. That's not a low potency.
    Not to mention each tick has it's own chance to crit.
    (0)

  4. #4
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ricdeau View Post
    Not to mention each tick has it's own chance to crit.
    https://m.reddit.com/r/ffxiv/comment...w_discoveries/
    Apparently Shadow flare doesn't crit it's on a different formula.
    (0)

  5. #5
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Bigcat9715 View Post
    https://m.reddit.com/r/ffxiv/comment...w_discoveries/
    Apparently Shadow flare doesn't crit it's on a different formula.
    That was a post from a year and a half ago. At the time Shadow Flare was bugged to 100% crit, which has since been fixed.
    (0)

  6. #6
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Bigcat9715 View Post
    https://m.reddit.com/r/ffxiv/comment...w_discoveries/
    Apparently Shadow flare doesn't crit it's on a different formula.
    This was a bug that was fixed in patch 2.1. It is undocumented in the patch notes, but you can read here for updates to what are you seeing in your previous link:

    http://www.reddit.com/r/ffxiv/commen..._lower_damage/
    (0)

  7. #7
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Bigcat9715 View Post
    has such a low potency that the only way to make them good is if you have them up all the time.
    (14)
    When in doubt, assume sarcasm

  8. #8
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Bigcat9715 View Post
    Hell I barely see other Smns use miasma 2 when I'm running dungeons.
    since no one else seems to have pointed this out i guess i will.
    Miasma II, including its full DoT duration, has a potency of 70 (not including contagion), which is lower than that of the potency of ruin which is 80, essentially your causing yourself a dps loss to keep it up 100% of the time, if your going to use it at all, it should only be with contagion (although personally i find it to MP inefficient, similar case to monks using fracture) or to AoE multiple mobs
    (0)

  9. #9
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Zamii View Post
    since no one else seems to have pointed this out i guess i will.
    Miasma II, including its full DoT duration, has a potency of 70 (not including contagion), which is lower than that of the potency of ruin which is 80, essentially your causing yourself a dps loss to keep it up 100% of the time, if your going to use it at all, it should only be with contagion (although personally i find it to MP inefficient, similar case to monks using fracture) or to AoE multiple mobs
    Wow what a Shitty ass ability. So, is it better to bane then spam blizzard 2, and pray that you don't run out of mana? Why give Smn such a lame AoE, then tried to make it up by taking away thunder 1 and giving us blizzard 2?
    (0)

  10. #10
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bigcat9715 View Post
    Wow what a Shitty ass ability. So, is it better to bane then spam blizzard 2, and pray that you don't run out of mana? Why give Smn such a lame AoE, then tried to make it up by taking away thunder 1 and giving us blizzard 2?
    Math is not very hard.

    Blizzard II does 50 pot/target.
    Miasma II does 70 pot/target, 120 w/ contagion singletarget.

    Miasma II > blizz II assuming adds last that long.

    All classes run out of mana (or tp) aside from BLM. So yes, you will run out of mana spamming Blizz II, like everyone else. Up to you to decide whether the mana efficiency is worth it.

    What you should be asking is why Tri-disaster is worthless (in non-niche, bind situations).
    (4)

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