PLD - Missing real spell-casting ability. Just rename it to Knight already.
WAR - No issues.
MNK - No double-attacks. No stupidly monstrous damage that could 1-shot the last boss.
DRG - No issues.
NIN - No double-attacks or mix-and-matching weapons for extra effects. No Throw command.
BRD - Should have been a Ranger.
SMN - Arcanist is the real problem. ACN should be changed to a Beastmaster-type class with Whips as the primary weapon.
BLM - Could use some more debuffs, although most people I guess don't remember BLM as a debuffer because most of their debuffs in prior iterations weren't worth casting compared to big damage number spells.
WHM - Could use more buffs. Float would be perfect for letting people avoid ground damage/slides in a certain primal fight. >_>
SCH - Needs to be separated from Arcanist so it can just be a pure shell-healer.
DRK - Love the XI fanboy tears. Cecil DRK4LIFE, yo. X)
MCH - Too flashy right out of the gates. Fiddling with the guns and drones at firing time would have made more sense than gun-Rogue.
AST - Sounds like it's going to replace SCH but still play nice with those people that didn't get the memo.
RDM - Should have been introduced already. <_<


Reply With Quote






